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	<id>https://mdtwiki.top/index.php?action=history&amp;feed=atom&amp;title=V57</id>
	<title>V57 - 版本历史</title>
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	<updated>2026-10-20T15:01:47Z</updated>
	<subtitle>本wiki上该页面的版本历史</subtitle>
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		<id>https://mdtwiki.top/index.php?title=V57&amp;diff=5248&amp;oldid=prev</id>
		<title>Mdtwikibot：​MDTWikiTools #651: publish [2c6f72ddb54433fa]</title>
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		<updated>2026-10-17T06:33:11Z</updated>

		<summary type="html">&lt;p&gt;MDTWikiTools #651: publish [2c6f72ddb54433fa]&lt;/p&gt;
&lt;p&gt;&lt;b&gt;新页面&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;!-- MDT OFFICIAL RELEASE v57 --&amp;gt;&lt;br /&gt;
{{版本记录资料&lt;br /&gt;
|名称=&lt;br /&gt;
V57&lt;br /&gt;
|英文名称=&lt;br /&gt;
4.0 Build 57&lt;br /&gt;
|图标=&lt;br /&gt;
&lt;br /&gt;
|描述=&lt;br /&gt;
Mindustry 历史版本发行记录&lt;br /&gt;
|基础信息=&lt;br /&gt;
&amp;lt;div class=&amp;quot;mdt-data-table-wrap&amp;quot;&amp;gt;&amp;lt;table class=&amp;quot;mdtSideTable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;版本标签&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;v57&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;发布时间&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;2018-10-16 22:11:51 UTC&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;预发布&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;否&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|关联信息=&lt;br /&gt;
[[版本记录]]&lt;br /&gt;
|技术性=&lt;br /&gt;
&amp;lt;div class=&amp;quot;mdt-data-table-wrap&amp;quot;&amp;gt;&amp;lt;table class=&amp;quot;mdtSideTable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;来源&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;Anuken/Mindustry&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;发行编号&amp;lt;/th&amp;gt;&amp;lt;td&amp;gt;13463905&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|人工正文=&lt;br /&gt;
&amp;lt;!-- BEGIN MDT MANUAL --&amp;gt;&lt;br /&gt;
&amp;lt;!-- END MDT MANUAL --&amp;gt;&lt;br /&gt;
|数据正文=&lt;br /&gt;
&amp;lt;div class=&amp;quot;mdtHome&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mdtPanel mdtHomeSection&amp;quot;&amp;gt;&lt;br /&gt;
== 官方发行说明 ==&lt;br /&gt;
以下保留官方发行页原文，便于核对该历史版本；不以当前版本数值代替旧版记录。&lt;br /&gt;
&amp;lt;pre style=&amp;quot;white-space:pre-wrap;overflow-wrap:anywhere&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;These are the longest patch notes for any release to date; I wonder how much it&amp;#039;ll lag everyone&amp;#039;s change logs.&lt;br /&gt;
&lt;br /&gt;
As usual, this release will be unstable etc etc etc. &lt;br /&gt;
&lt;br /&gt;
- Fixed many various crashes and added some new ones for good measure&lt;br /&gt;
- Fixed many bugs that aren&amp;#039;t in the commit log because they&amp;#039;re too insignificant&lt;br /&gt;
- Fixed many small issues that you probably won&amp;#039;t be able to point out but will subconsciously notice anyway&lt;br /&gt;
- Fixed issues with server-side speed restrictions and lack of drowning&lt;br /&gt;
- Fixed unit pathfinding being worse than usual&lt;br /&gt;
- Fixed dedicated server PvP matches not ending&lt;br /&gt;
- Fixed turret prediction being slightly off&lt;br /&gt;
- Fixed certain mechs being able to mine coal into core&lt;br /&gt;
- Fixed mass drivers not firing at full power&lt;br /&gt;
- Fixed not being able to pick up units on conveyors&lt;br /&gt;
- Fixed server discovery always taking 3 seconds even if servers were found earlier&lt;br /&gt;
- Fixed ground units not attacking while retreating&lt;br /&gt;
- Fixed trails getting extremely long at low FPS spikes&lt;br /&gt;
- Fixed crash when directory with files starting with &amp;#039;$&amp;#039; is shown in file chooser&lt;br /&gt;
- Fixed camera zooming in when attempting to zoom out [Mobile]&lt;br /&gt;
- Fixed long test getting cut off in text fields [Mobile]&lt;br /&gt;
- Fixed being able to bypass node link limit on servers&lt;br /&gt;
- Fixed black text on German translation bundle&lt;br /&gt;
- Fixed autosave triggering multiple times when paused&lt;br /&gt;
- Fixed irregular map sizes causing core to become non-solid&lt;br /&gt;
- Fixed multiblock erasing in editor creating black squares&lt;br /&gt;
- Fixed saving a map in editor after renaming creating a glitched copy map&lt;br /&gt;
- Fixed error on saving game data due to string length overflow&lt;br /&gt;
- Added tutorial sector&lt;br /&gt;
- Added PvP to all platforms [except web, of course]&lt;br /&gt;
- Added shock mines&lt;br /&gt;
- Added endgame spectre, meltdown turrets&lt;br /&gt;
- Added arc anti-air turret&lt;br /&gt;
- Added 4 playable mechs [Mobile]&lt;br /&gt;
- Added unit patrol command&lt;br /&gt;
- Added fortress unit&lt;br /&gt;
- Added revenant unit&lt;br /&gt;
- Added force projector block&lt;br /&gt;
- Added overdrive projector block&lt;br /&gt;
- Added RTG generator block&lt;br /&gt;
- Added all unit pads to all game modes&lt;br /&gt;
- Added infinite power/liquid/item blocks to sandbox mode&lt;br /&gt;
- Added &amp;#039;auto-target&amp;#039; setting [Mobile]&lt;br /&gt;
- Added &amp;#039;import legacy image&amp;#039; to editor&lt;br /&gt;
- Added spawn point blocks&lt;br /&gt;
- Added &amp;#039;abandon sector&amp;#039; button&lt;br /&gt;
- Added new alpha info dialog on startup&lt;br /&gt;
- Added dialog for bad drivers/GPU on startup&lt;br /&gt;
- Added 2x2 container block&lt;br /&gt;
- Added confirmation for kicking people in multiplayer&lt;br /&gt;
- Removed scorch turret&lt;br /&gt;
- Removed core player shield&lt;br /&gt;
- Removed pump and water extractor liquid sharing&lt;br /&gt;
- Removed mech ability buttons [Desktop]&lt;br /&gt;
- Removed power node power penalty&lt;br /&gt;
- Removed item drops [are now transferred directly to core]&lt;br /&gt;
- Removed &amp;#039;debug mode&amp;#039; and all associated menus/code&lt;br /&gt;
- New save format [will wipe all old data]&lt;br /&gt;
- New sector preview with more distinct elevation&lt;br /&gt;
- New compression algorithm for netcode&lt;br /&gt;
- New power system with instant transfer speeds and no penalty&lt;br /&gt;
- New sector mission system&lt;br /&gt;
- New sector generation&lt;br /&gt;
- New sector &amp;#039;expansion&amp;#039; system [currently unfinished]&lt;br /&gt;
- New physics [also unfinished]&lt;br /&gt;
- New wave turret behavior: turrets now extinguish fires when supplied with the correct liquids&lt;br /&gt;
- New bullet sprites&lt;br /&gt;
- Increased alpha mech damage&lt;br /&gt;
- Changed &amp;#039;composite wall&amp;#039; to &amp;#039;dense alloy wall&amp;#039;&lt;br /&gt;
- Changed manual mining to automatically output to any core within range&lt;br /&gt;
- Changed artillery turret mechanics [shells longer speed up]&lt;br /&gt;
- Changed pumps and conduit placement restrictions: can only be placed near land now&lt;br /&gt;
- Changed unlocking system to save per-mode or per-server&lt;br /&gt;
- Changed all unit names&lt;br /&gt;
- Changed drone healing mechanics; now heal a % instead of a flat amount&lt;br /&gt;
- Changed lightning visuals, damage and behavior&lt;br /&gt;
- Changed sector dialog visuals and layout&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mdtHome&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;mdtPanel mdtHomeSection&amp;quot;&amp;gt;&lt;br /&gt;
== 来源 ==&lt;br /&gt;
[https://github.com/Anuken/Mindustry/releases/tag/v57 Anuken/Mindustry 官方发行页]。发布时间：2018-10-16 22:11:51 UTC。原文来自 GitHub Releases API，对应标签 v57。&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Mdtwikibot</name></author>
	</entry>
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