V143
来自Mindustry中文wiki
V143
7.0 Build 143
7.0 Build 143
Mindustry 历史版本发行记录
基础信息
| 版本标签 | v143 |
|---|---|
| 发布时间 | 2023-04-01 03:30:35 UTC |
| 预发布 | 否 |
关联信息
技术性
| 来源 | Anuken/Mindustry |
|---|---|
| 发行编号 | 97714870 |
官方发行说明
以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。
there is no funny - Fixed some keybinds missing translations - Fixed a long-standing pathfinding issue of enemy wave units exhibiting "confused" behavior in certain maps - Fixed a server exploit that allowed users to block others from connecting - Made entity sync network errors log a warning instead of forcibly disconnecting clients - Made server list show multiple servers per row on wide screens - Misc fixes to Steam lobby system; you can now set a name/color when hosting - New UI for turret/unit weapon stats in core database (Contributed by @MEEPofFaith) - Improved support for modded planets with different radii (Contributed by @Pasu4) - Added support for `cloudMesh:` and HexSkyMesh as a type for planets in JSON mods - Added world logic setProp instruction - while unfinished, this instruction allows world processors to set attributes of buildings and units, like health or items stored - Added server Call#textInput method for getting text input from players (Contributed by @Darkness6030) - Added server Call#followUpMenu method for showing menus that replace the last shown menu without an animation (Contributed by @Xasmedy)
来源
Anuken/Mindustry 官方发行页。发布时间:2023-04-01 03:30:35 UTC。原文来自 GitHub Releases API,对应标签 v143。
