V128
来自Mindustry中文wiki
V128
7.0 Build 128 - Pre-Alpha
7.0 Build 128 - Pre-Alpha
Mindustry 历史版本发行记录
基础信息
| 版本标签 | v128 |
|---|---|
| 发布时间 | 2021-07-12 19:41:14 UTC |
| 预发布 | 是 |
关联信息
技术性
| 来源 | Anuken/Mindustry |
|---|---|
| 发行编号 | 46078927 |
官方发行说明
以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。
- Fixed crash when mods override 9-patches with normal sprites - Fixed bullets shot on servers not retaining remote unit velocity - Fixed misleading incinerator block status - Fixed logic polygons overdrawing triangles - Fixed votekicks not tracing user IPs - Fixed mod sprite packer not allowing subfolders in page-specific sprite folders - Fixed all HTTP-related requests not working [Mac] - Fixed Java mods with default interfaces not loading [Android] - Fixed Java mod files not being imported correctly [Android] - Fixed icons being offset on buttons at high UI scale - Notable API change: Removed Core.net, use the arc.util.Http class instead - Decreased Disassembler cost - Increased Fortress health & base damage - Slight Aegires healing nerf - Reorganized some settings - Improved settings & editor filter sliders - Made force projector "decals" team-colored - Made Navanax EMP explode on cursor - Made 3x3 blocks fit on payload conveyors - Made Separators less likely to desync (contributed by @Quezler) - Made status indicators only draw for same-team blocks - Merged all whitelist commands into one [Server]
来源
Anuken/Mindustry 官方发行页。发布时间:2021-07-12 19:41:14 UTC。原文来自 GitHub Releases API,对应标签 v128。
