156
来自Mindustry中文wiki
156
v8 Build 156 - Beta
v8 Build 156 - Beta
Mindustry 历史版本发行记录
基础信息
| 版本标签 | v156 |
|---|---|
| 发布时间 | 2026-03-23 19:44:23 UTC |
| 预发布 | 是 |
关联信息
技术性
| 来源 | Anuken/Mindustry |
|---|---|
| 发行编号 | 300377059 |
官方发行说明
以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。
- Fixed schematics having a blank thumbnail on Steam - Fixed wait time not saving in processors - Fixed many various data patcher bugs - Fixed a server memory usage exploit - Fixed Japanese font not displaying correctly - Fixed many languages (e.g. Chinese) not being displayed in monospace font - Fixed some UI layout/overlap issues on mobile - Optimized build plan rendering - Updated a large amount of Serpulo sector submissions - Enabled animated shields and planet atmosphere on Android by default - Made boosting a stance instead of a command - Improved filtering options for map UI - Added a "hold position" stance for repair/rebuild units - Added a new 3x3 canvas block - Added canvas image import/export options - Added a button for pausing building on mobile - Added a 'ping location' button (P on desktop, triple tap screen/double tap full-screen minimap on mobile) - Added sync of other player's build queues - Added a setting for adding padding to the top/bottom of the screen on mobile - Added a unit factory activation delay rule, enabled by default in the Serpulo campaign - Added a variant of labels for plugins that use an ID, to prevent flickering - Added Littoral Shipyard sector - Added an additional basic gameplay tutorial to Frozen Forest
来源
Anuken/Mindustry 官方发行页。发布时间:2026-03-23 19:44:23 UTC。原文来自 GitHub Releases API,对应标签 v156。
