V77
来自Mindustry中文wiki
V77
v4 Build 77 - Beta
v4 Build 77 - Beta
Mindustry 历史版本发行记录
基础信息
| 版本标签 | v77 |
|---|---|
| 发布时间 | 2019-06-07 13:44:56 UTC |
| 预发布 | 否 |
关联信息
技术性
| 来源 | Anuken/Mindustry |
|---|---|
| 发行编号 | 17852737 |
官方发行说明
以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。
- Fixed wave turret not firing correctly when targeting large blocks - Fixed fire not appearing on servers - Fixed mass drivers not being affected by low power - Changed maps to use the same format as saves. Existing maps are converted on startup. - Added in-game editor to configure blocks and place units. Other editing is currently not supported due to the paused state. - Added map default rule selection - Added delayed buffers to all previous 'instant-transfer' blocks (sorter, overflow gate) - Added repulsion field around enemy spawnpoints - Added median filter in editor - Added a few maps from mapping contest - Added starting items of 100 copper to custom games - Added 'diagonal mode' button, moved cancel button to left [Mobile] - New tile transitions to prevent 'deceptive' blending - New map selection screen, allows for choosing custom rules based on map - Many internal changes to support map saves - Tweaks to mech balance - Tweaks to pathfinding, may fix some issues - Improved most block sprites - Increased Fuse range, decreased reload time - Increased Impact Reactor power output, decreased item and cryofluid usage - Changelogs and contributors are now only fetched when dialogs are opened, reducing memory usage
来源
Anuken/Mindustry 官方发行页。发布时间:2019-06-07 13:44:56 UTC。原文来自 GitHub Releases API,对应标签 v77。
