V144
来自Mindustry中文wiki
V144
7.0 Build 144
7.0 Build 144
Mindustry 历史版本发行记录
基础信息
| 版本标签 | v144 |
|---|---|
| 发布时间 | 2023-05-11 19:37:23 UTC |
| 预发布 | 否 |
关联信息
技术性
| 来源 | Anuken/Mindustry |
|---|---|
| 发行编号 | 102694922 |
官方发行说明
以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。
- Fixed "any" environment button not enabling - Fixed a crash related to an experimental rule being enabled on certain servers - Fixed lag caused by sorters updating minimap very quickly - Fixed Serpulo generated bases sometimes having unlinked power nodes - Fixed JSON planets/sectors/status effects not having a mod name prefix - this may break bundles - Fixed invalid liquid consumption stats on plasma bores - Doubled max schematic size - Canvas blocks now show their image preview in the schematics dialog - Newly created maps and schematics now use the provided name as a filename instead of random numbers (Limited to alphanumeric characters) - Added camera rectangle to map view, right-click to move the camera [Desktop] - Added building damage indicators to minimap - Added logic pathfind instruction - supports arbitrary coordinates - Added unit health multiplier rule - Added map 'ends after wave' rule (Contributed by @JniTrRny) - Added search bar for wave UI (Contributed by @JniTrRny) - Added new Erekir gas and liquid sprites (Contributed by @stacktrace-error) - Added functionality to make overlays/floors place-able in mods (or servers with the revealedBlocks rule edited) - Added piston regions to blocks that did not have them (Contributed by @MEEPofFaith) - Added search bar to custom game menu - Added 'rebuild area' button to mobile - note that the mod scheme-size V2.7.54 breaks this functionality - disable or update it to use this feature properly! - Improved server list UI
来源
Anuken/Mindustry 官方发行页。发布时间:2023-05-11 19:37:23 UTC。原文来自 GitHub Releases API,对应标签 v144。
