工业区 32M:修订间差异
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(创建页面,内容为“<div style="background:#f5f5f5; margin-bottom:20px; padding:20px 24px; border-radius:8px; color:#222;"> <h2 style="margin:0 0 8px 0;"> 工业区 32M facility32m</h2> <p style="margin:0;"> 这个废弃设施似乎曾经是一片工业区。 <br>利用设施内的遗留的废墟抵御敌人的攻击。 <br>研究 硫化物 和 爆炸混合物,为后续的进攻提供便利。</p> {|class="wikitable"style="width:40%; table-layout:fixed;" |- !style="width:10%…”) |
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<div style=" | <!-- MDT MISSING GAME DATA v160.7; sector:facility32m --> | ||
{{战役数据资料 | |||
|名称= | |||
< | 工业区 32M | ||
< | |英文名称= | ||
Facility 32 M | |||
|- | |图标= | ||
|描述= | |||
|- | 这个区块中坐落着一所爆炸物生产设施的破败遗迹。<br><br>占领这个区域。研究爆炸物混合器。生产爆炸混合物作为炮塔弹药。 | ||
| | |基础信息= | ||
|- | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
| | <tr><th>适用版本</th><td>原版 v160.7</td></tr> | ||
<tr><th>行星</th><td>[[塞普罗]]</td></tr> | |||
<tr><th>区块编号(v160.7)</th><td>64</td></tr> | |||
<tr><th>地图尺寸</th><td>220 × 280 格</td></tr> | |||
<tr><th>预设难度参数</th><td>4</td></tr> | |||
<tr><th>地图规则</th><td>生存 / 脚本目标</td></tr> | |||
<tr><th>占领波数参数</th><td>25</td></tr> | |||
<tr><th>地图作者</th><td>Stormride_R</td></tr> | |||
</table></div> | |||
|关联信息= | |||
[[主线区块]] · [[地图]]<br>科技上级:[[绵延群山]] | |||
|技术性= | |||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | |||
<tr><th>内部名称</th><td>facility32m</td></tr> | |||
<tr><th>数据类型</th><td>sector</td></tr> | |||
<tr><th>实现类型</th><td>SectorPreset</td></tr> | |||
<tr><th>本地化键</th><td>sector.facility32m.name</td></tr> | |||
</table></div> | |||
|人工正文= | |||
<!-- BEGIN MDT MANUAL --> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 地区介绍 == | |||
WIP,map submission by Stormride_R | |||
</div></div> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 地图预览 == | |||
[[File:Facility32m-map.webp|700px]] | |||
</div></div> | |||
<!-- END MDT MANUAL --> | |||
|数据正文= | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 介绍 == | |||
这个区块中坐落着一所爆炸物生产设施的破败遗迹。<br><br>占领这个区域。研究爆炸物混合器。生产爆炸混合物作为炮塔弹药。 | |||
</div></div> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 区域与胜利条件 == | |||
依据地图目标推进并防守波次。预设占领波数为 25;地图脚本与战役规则可能附加目标。 | |||
本页按官方 v160.7 的地图文件和区块预设整理;区块编号随版本变化,不能用旧版编号直接套用。 | |||
</div></div> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 地图资源 == | |||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | |||
<tr><th>资源</th><th>原文件格数</th><th>统计口径</th></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]</td><td>455</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]</td><td>521</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]</td><td>764</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]</td><td>4667</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]</td><td>356</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]</td><td>238</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]</td><td>1157</td><td>可抽取该流体的地板格数</td></tr> | |||
</table></div> | |||
这是未应用战役生成过滤器的原文件统计,包含墙后与封闭区域;不等于开局可达储量。矿物按覆盖、地板和墙体分别统计,液体不包含地下抽取、环境属性生产及脚本生成。 | |||
</div></div> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 地形与环境 == | |||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | |||
<tr><th>地板类型</th><th>格数</th></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shale-ui.png|18px|link=页岩地|alt=]]</span> [[页岩地]]</td><td>48663</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-snow-ui.png|18px|link=雪|alt=]]</span> [[雪]]</td><td>5653</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span> [[黑沙]]</td><td>4667</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-water-ui.png|18px|link=黑沙浅滩|alt=]]</span> [[黑沙浅滩]]</td><td>979</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-damaged-ui.png|18px|link=损坏的金属地板|alt=]]</span> [[损坏的金属地板]]</td><td>708</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-char-ui.png|18px|link=焦土|alt=]]</span> [[焦土]]</td><td>436</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shallow-water-ui.png|18px|link=水(地板)|alt=]]</span> [[水(地板)]]</td><td>178</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-5-ui.png|18px|link=金属地板 5|alt=]]</span> [[金属地板 5]]</td><td>121</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-2-ui.png|18px|link=金属地板 2|alt=]]</span> [[金属地板 2]]</td><td>98</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-ui.png|18px|link=金属地板 1|alt=]]</span> [[金属地板 1]]</td><td>96</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-basalt-ui.png|18px|link=玄武岩|alt=]]</span> [[玄武岩]]</td><td>1</td></tr> | |||
</table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | |||
<tr><th>战争迷雾</th><td>关闭</td></tr> | |||
<tr><th>静态迷雾</th><td>启用</td></tr> | |||
<tr><th>环境编号</th><td>233</td></tr> | |||
</table></div> | |||
</div></div> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 初始核心与出生点 == | |||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | |||
<tr><th>队伍内部名</th><th>核心</th><th>地图坐标(格)</th></tr> | |||
<tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>157, 55</td></tr> | |||
</table></div> | |||
敌人出生标记:(161, 233);(124, 247)。坐标原点在地图左下角;进攻地图的单位也可能从工厂和脚本生成。 | |||
</div></div> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 初始建筑 == | |||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | |||
<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-blast-mixer-ui.png|18px|link=爆炸物混合器|alt=]]</span> [[爆炸物混合器]]</td><td>5</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-bridge-conveyor-ui.png|18px|link=传送带桥|alt=]]</span> [[传送带桥]]</td><td>2</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-container-ui.png|18px|link=容器|alt=]]</span> [[容器]]</td><td>16</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-conveyor-ui.png|18px|link=传送带|alt=]]</span> [[传送带]]</td><td>36</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-graphite-press-ui.png|18px|link=石墨压缩机|alt=]]</span> [[石墨压缩机]]</td><td>1</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-hail-ui.png|18px|link=冰雹|alt=]]</span> [[冰雹]]</td><td>4</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-mechanical-drill-ui.png|18px|link=机械钻头|alt=]]</span> [[机械钻头]]</td><td>1</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-pneumatic-drill-ui.png|18px|link=气动钻头|alt=]]</span> [[气动钻头]]</td><td>1</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-pyratite-mixer-ui.png|18px|link=硫化物混合器|alt=]]</span> [[硫化物混合器]]</td><td>4</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-scrap-wall-ui.png|18px|link=废墙|alt=]]</span> [[废墙]]</td><td>173</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-scrap-wall-large-ui.png|18px|link=大型废墙|alt=]]</span> [[大型废墙]]</td><td>55</td></tr> | |||
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-unloader-ui.png|18px|link=装卸器|alt=]]</span> [[装卸器]]</td><td>2</td></tr> | |||
<tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>1</td></tr> | |||
</table></div> | |||
按建筑中心计数,不按占地格数计数。derelict 表示废弃队伍,sharded 通常是玩家队伍,crux / malis 常用于敌方;具体敌对关系由地图规则决定。 | |||
</div></div> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 波次生成组 == | |||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | |||
<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]]</td><td>1</td><td>25</td><td>1</td><td>1</td><td>4</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]]</td><td>1</td><td>10</td><td>2</td><td>0</td><td>3.3333</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]]</td><td>2</td><td>18</td><td>2</td><td>1</td><td>2.8571</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]]</td><td>7</td><td>39</td><td>2</td><td>0</td><td>3.0303</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]]</td><td>8</td><td>持续</td><td>2</td><td>1</td><td>2</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]]</td><td>10</td><td>36</td><td>3</td><td>1</td><td>4</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]]</td><td>12</td><td>26</td><td>3</td><td>0</td><td>1.3333</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]]</td><td>15</td><td>48</td><td>2</td><td>1</td><td>2.5</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]]</td><td>17</td><td>48</td><td>3</td><td>2</td><td>4</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]]</td><td>18</td><td>持续</td><td>4</td><td>3</td><td>5</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]]</td><td>18</td><td>90</td><td>1</td><td>0</td><td>4</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]]</td><td>18</td><td>持续</td><td>3</td><td>1</td><td>2</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]]</td><td>20</td><td>持续</td><td>5</td><td>1</td><td>1</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]]</td><td>26</td><td>70</td><td>1</td><td>1</td><td>2.5</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]]</td><td>71</td><td>持续</td><td>1</td><td>5</td><td>2.5</td><td>无</td></tr> | |||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]]</td><td>91</td><td>持续</td><td>1</td><td>12</td><td>4</td><td>无</td></tr> | |||
</table></div> | |||
波次从 1 开始。表中每组数量按适用出生点分别生成;实际总数还受路径、有效出生点、地图规则和脚本影响。 | |||
</div></div> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 波次数量参考(每个适用出生点) == | |||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | |||
<tr><th>波次</th><th>生成组数量合计</th></tr> | |||
<tr><td>1</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 1</td></tr> | |||
<tr><td>2</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 1、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 1</td></tr> | |||
<tr><td>3</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 1</td></tr> | |||
<tr><td>4</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 1、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 1</td></tr> | |||
<tr><td>5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 2</td></tr> | |||
<tr><td>6</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 1</td></tr> | |||
<tr><td>7</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 2</td></tr> | |||
<tr><td>8</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 1</td></tr> | |||
<tr><td>9</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 4</td></tr> | |||
<tr><td>10</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 1、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 1</td></tr> | |||
<tr><td>11</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | |||
<tr><td>12</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 2</td></tr> | |||
<tr><td>13</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 1</td></tr> | |||
<tr><td>14</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 2</td></tr> | |||
<tr><td>15</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 1</td></tr> | |||
<tr><td>16</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 1</td></tr> | |||
<tr><td>17</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 6、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 1、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]] × 2</td></tr> | |||
<tr><td>18</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 9、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 1</td></tr> | |||
<tr><td>19</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 6、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 2</td></tr> | |||
<tr><td>20</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 1</td></tr> | |||
<tr><td>21</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 10、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 1</td></tr> | |||
<tr><td>22</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 10、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 2</td></tr> | |||
<tr><td>23</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 9、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]] × 2</td></tr> | |||
<tr><td>24</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 10、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 2</td></tr> | |||
<tr><td>25</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 10、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]] × 7</td></tr> | |||
</table></div> | |||
使用原版 SpawnGroup.getSpawned 计算。单独绑定出生坐标的生成组和脚本增援须结合地图判断,不能将此表视为全图总敌人数。 | |||
</div></div> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 地图目标 == | |||
原文件没有独立目标列表;按战役胜利条件及世界处理器提示推进。 | |||
此处是目标定义清单,目标依赖、触发顺序与完成状态以游戏内提示为准。 | |||
</div></div> | |||
<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | |||
== 数据来源与说明 == | |||
数据版本:[https://github.com/Anuken/Mindustry/releases/tag/v160.7 Mindustry 原版 v160.7],来自已核验 SHA-256 的官方游戏包初始化数据。 | |||
所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。 | |||
</div></div> | |||
}} | |||
2026年10月18日 (日) 19:54的最新版本
地区介绍
WIP,map submission by Stormride_R
介绍
这个区块中坐落着一所爆炸物生产设施的破败遗迹。
占领这个区域。研究爆炸物混合器。生产爆炸混合物作为炮塔弹药。
区域与胜利条件
依据地图目标推进并防守波次。预设占领波数为 25;地图脚本与战役规则可能附加目标。
本页按官方 v160.7 的地图文件和区块预设整理;区块编号随版本变化,不能用旧版编号直接套用。
初始核心与出生点
| 队伍内部名 | 核心 | 地图坐标(格) |
|---|---|---|
| sharded | 157, 55 |
敌人出生标记:(161, 233);(124, 247)。坐标原点在地图左下角;进攻地图的单位也可能从工厂和脚本生成。
波次数量参考(每个适用出生点)
| 波次 | 生成组数量合计 |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 | |
| 21 | |
| 22 | |
| 23 | |
| 24 | |
| 25 |
使用原版 SpawnGroup.getSpawned 计算。单独绑定出生坐标的生成组和脚本增援须结合地图判断,不能将此表视为全图总敌人数。
地图目标
原文件没有独立目标列表;按战役胜利条件及世界处理器提示推进。 此处是目标定义清单,目标依赖、触发顺序与完成状态以游戏内提示为准。
数据来源与说明
数据版本:Mindustry 原版 v160.7,来自已核验 SHA-256 的官方游戏包初始化数据。
所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。
