157.1

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Mdtwikibot(留言 | 贡献)2026年10月17日 (六) 14:34的版本 (MDTWikiTools #684: publish [4075906f02ccf15c])
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157.1
v8 Build 157.1
Mindustry 历史版本发行记录
基础信息
版本标签v157.1
发布时间2026-04-14 21:10:59 UTC
预发布否
关联信息

版本记录

技术性
来源Anuken/Mindustry
发行编号309057313

官方发行说明

以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。

After a long wait, v8 has finally been released. For those coming from v7, here's a brief summary of the major changes:

- A complete overhaul of the Serpulo campaign maps, along with replacement of all procedural base sectors
- Difficulty modifiers for the campaign
- Many unit control improvements, including a new stance and group system
- New ammo types for Erekir turrets
- Countless additions to world processor scripting in maps
- A data patch system to change stats, weapons and behavior of blocks or units per-map
- Rendering performance optimizations
- New decorative metal & colored blocks
- Various QoL features, like a detachable camera, pinging locations, viewing other player's build plans, and more
- Completely reworked most sound effects, as well as the audio engine

Note that this release does *not* include any Neoplasm-related content; that will be worked on in v9.

Changes since Build 157:

- Fixed empty packets causing UDP errors and server disconnects
- Fixed naval units not pathfinding around destructible blocks on water properly
- Fixed some minor JSON and data patcher bugs
- Made core unit projectiles inherit unit speed as before, but keep range the same
- Re-ordered some tech tree requirements in Serpulo
- Reverted changes related to display scaling on Windows

来源

Anuken/Mindustry 官方发行页。发布时间:2026-04-14 21:10:59 UTC。原文来自 GitHub Releases API,对应标签 v157.1。