V60

来自Mindustry中文wiki
Mdtwikibot(留言 | 贡献)2026年10月17日 (六) 14:36的版本 (MDTWikiTools #748: publish [b6dbd82f8b9be0d5])
(差异) ←上一版本 | 最后版本 (差异) | 下一版本→ (差异)


V60
4.0 Build 60 - Unstable Alpha
Mindustry 历史版本发行记录
基础信息
版本标签v60
发布时间2018-11-19 21:39:48 UTC
预发布否
关联信息

版本记录

技术性
来源Anuken/Mindustry
发行编号14085866

官方发行说明

以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。

This one is going to be a bit more rushed than usual.

- Fixed most crashes and bugs simply by removing multithreading (I hope)
- Fixed shield shader not working on some devices
- Fixed many various crashes
- Fixed sector (-2, 0) ending in immediate game-over
- Fixed network errors not being displayed correctly
- Fixed blocks being deconstructed turning into neutral-team blocks
- Fixed units sometimes jumping across map randomly
- Fixed power system being unpredictable and terrible
- Fixed enemies spawning outside map
- Fixed servers not syncing enemy count to clients
- Slowed down unloader block
- New placement menu
- New language: Japanese, added by beito123 (I could make a joke about anime here, but I won't)
- Internal changes with encoding that may fix cyrillic nicknames
- Added tooltips of hovered blocks to the placement menu
- Added names of items and liquids to placement menu and unlock menu
- Added local configuration folders [Server]
- Removed unlock system restrictions
- Improved lake generation

来源

Anuken/Mindustry 官方发行页。发布时间:2018-11-19 21:39:48 UTC。原文来自 GitHub Releases API,对应标签 v60。