V60
来自Mindustry中文wiki
V60
4.0 Build 60 - Unstable Alpha
4.0 Build 60 - Unstable Alpha
Mindustry 历史版本发行记录
基础信息
| 版本标签 | v60 |
|---|---|
| 发布时间 | 2018-11-19 21:39:48 UTC |
| 预发布 | 否 |
关联信息
技术性
| 来源 | Anuken/Mindustry |
|---|---|
| 发行编号 | 14085866 |
官方发行说明
以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。
This one is going to be a bit more rushed than usual. - Fixed most crashes and bugs simply by removing multithreading (I hope) - Fixed shield shader not working on some devices - Fixed many various crashes - Fixed sector (-2, 0) ending in immediate game-over - Fixed network errors not being displayed correctly - Fixed blocks being deconstructed turning into neutral-team blocks - Fixed units sometimes jumping across map randomly - Fixed power system being unpredictable and terrible - Fixed enemies spawning outside map - Fixed servers not syncing enemy count to clients - Slowed down unloader block - New placement menu - New language: Japanese, added by beito123 (I could make a joke about anime here, but I won't) - Internal changes with encoding that may fix cyrillic nicknames - Added tooltips of hovered blocks to the placement menu - Added names of items and liquids to placement menu and unlock menu - Added local configuration folders [Server] - Removed unlock system restrictions - Improved lake generation
来源
Anuken/Mindustry 官方发行页。发布时间:2018-11-19 21:39:48 UTC。原文来自 GitHub Releases API,对应标签 v60。
