V130

来自Mindustry中文wiki


V130
7.0 Build 130 - Pre-Alpha
Mindustry 历史版本发行记录
基础信息
版本标签v130
发布时间2021-08-16 17:23:54 UTC
预发布是
关联信息

版本记录

技术性
来源Anuken/Mindustry
发行编号47924630

官方发行说明

以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。

- Fixed cores in core capture mode getting destroyed instead of replaced client-side
- Fixed water appearing as a block in pump info UI
- Fixed minimap not updating when a building's team changes
- Fixed aegires core capture making core neutral
- Fixed sectors being able to export more than they import + produce, indefinitely
- Fixed sector export/import lines curving through planet
- Fixed plastanium walls in older saves having more than 100% health
- Fixed hints appearing during opening launch scene
- Fixed liquid extractor bar always being displayed as 100% full even with low power
- Fixed certain sectors not spawning any waves
- Fixed players getting stuck in units upon simultaneous control on servers
- Fixed many various soft keyboard bugs [Android]
- Cleaned up heat sprites for all turrets
- Significantly increased payload propulsion tower range
- Decreased cultivator water requirements slightly
- Made batteries display a formatted amount of power stored
- Made cultivators consume a constant amount of water, even when on spore blocks
- Made player-team flare & horizon AI stop and attack first target on path to core
- Made zenith AI shoot when passing targets en route to core
- Misc ammo rebalancing
- Removed pointless 'device' switcher in controls dialog
- Added 'banned units' rule
- Added holographic icons above unit payloads that appear when their upgrade is banned or not researched
- Added search bar to database
- Added team-specific rules & AI
- Added a progress bar for world data
- Added a list of occupied sectors & their status to planet dialog
- Changed derelict team icon
- Made banned units/blocks appear crossed out in core database
- Allowed dumping/moving into payload voids

来源

Anuken/Mindustry 官方发行页。发布时间:2021-08-16 17:23:54 UTC。原文来自 GitHub Releases API,对应标签 v130。