V141
来自Mindustry中文wiki
V141
7.0 Build 141
7.0 Build 141
Mindustry 历史版本发行记录
基础信息
| 版本标签 | v141 |
|---|---|
| 发布时间 | 2023-01-12 16:41:51 UTC |
| 预发布 | 否 |
关联信息
技术性
| 来源 | Anuken/Mindustry |
|---|---|
| 发行编号 | 88755650 |
官方发行说明
以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。
- Fixed many various crashes - Fixed world message being replaceable - Fixed various Serpulo sectors having no waves - Fixed inaccessible resources under blocks appearing in sector resources info - Fixed units following wrong team when assisting - Fixed liquid puddles not syncing in multiplayer - Many other minor bugfixes - Improved loading speed of maps with many power graphs - Improved performance of entity removal (should make effects/bullets less laggy) - Made Oct shield an octagon - Made block statuses flash when low on power/liquid instead of staying green - Disabled campaign research/state syncing across multiplayer due to confusion - campaigns should be completely separate now - Decreased Scathe fog uncover range (75% of range -> 40% of range) - Increased Quell build cost - Nerfed Locus, buffed Vanquish, Conquer, Cleroi - Added rule for unit crash damage
来源
Anuken/Mindustry 官方发行页。发布时间:2023-01-12 16:41:51 UTC。原文来自 GitHub Releases API,对应标签 v141。
