V151

来自Mindustry中文wiki


V151
v8 Build 151 - Beta
Mindustry 历史版本发行记录
基础信息
版本标签v151
发布时间2025-08-25 00:04:30 UTC
预发布是
关联信息

版本记录

技术性
来源Anuken/Mindustry
发行编号242133420

官方发行说明

以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。

- Deprecated 32-bit Windows version (please switch to a 64-bit install!)
- Added 'rune' decorative tiles for use in the campaign
- Added 3 new environmental metal wall blocks and 1 new metal floor block
- Added support for selecting multiple buildings in command mode at once
- Added editor support for colored floor/wall configuration
- Removed "walls to cliffs" button
- Added support for filling regions with cliffs using fill tool mode
- Added support for painting floors under certain liquids in editor
- Fixed colored floors/walls not being filled or mirrored properly in editor
- Fixed player not being able to command units properly when dead
- Fixed campaign games continuing even after core destruction
- Fixed bullets spawning backwards at low FPS values
- Fixed block configurations in schematics changing when item/block IDs change
- Fixed dead buildings being readable/writable in logic
- Fixed NaN being a possible value in logic
- Made bloom enabled by default on iOS (for platform parity)
- Improved precision of numerical stats displayed in core database
- Updates to Planetary Launch Terminal and Geothermal Stronghold submissions
- Many various changes to Erekir turret stats

来源

Anuken/Mindustry 官方发行页。发布时间:2025-08-25 00:04:30 UTC。原文来自 GitHub Releases API,对应标签 v151。