V151
来自Mindustry中文wiki
V151
v8 Build 151 - Beta
v8 Build 151 - Beta
Mindustry 历史版本发行记录
基础信息
| 版本标签 | v151 |
|---|---|
| 发布时间 | 2025-08-25 00:04:30 UTC |
| 预发布 | 是 |
关联信息
技术性
| 来源 | Anuken/Mindustry |
|---|---|
| 发行编号 | 242133420 |
官方发行说明
以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。
- Deprecated 32-bit Windows version (please switch to a 64-bit install!) - Added 'rune' decorative tiles for use in the campaign - Added 3 new environmental metal wall blocks and 1 new metal floor block - Added support for selecting multiple buildings in command mode at once - Added editor support for colored floor/wall configuration - Removed "walls to cliffs" button - Added support for filling regions with cliffs using fill tool mode - Added support for painting floors under certain liquids in editor - Fixed colored floors/walls not being filled or mirrored properly in editor - Fixed player not being able to command units properly when dead - Fixed campaign games continuing even after core destruction - Fixed bullets spawning backwards at low FPS values - Fixed block configurations in schematics changing when item/block IDs change - Fixed dead buildings being readable/writable in logic - Fixed NaN being a possible value in logic - Made bloom enabled by default on iOS (for platform parity) - Improved precision of numerical stats displayed in core database - Updates to Planetary Launch Terminal and Geothermal Stronghold submissions - Many various changes to Erekir turret stats
来源
Anuken/Mindustry 官方发行页。发布时间:2025-08-25 00:04:30 UTC。原文来自 GitHub Releases API,对应标签 v151。
