V153
来自Mindustry中文wiki
V153
v8 Build 153 - Beta
v8 Build 153 - Beta
Mindustry 历史版本发行记录
基础信息
| 版本标签 | v153 |
|---|---|
| 发布时间 | 2025-10-30 17:49:23 UTC |
| 预发布 | 是 |
关联信息
技术性
| 来源 | Anuken/Mindustry |
|---|---|
| 发行编号 | 258573469 |
官方发行说明
以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。
The highlight of this release is a new system for patching stats of content on servers and maps. This system will allow players to customize health, requirements, recipes, weapons, bullets, etc. individually. This is *not* a replacement for modding, as it does not allow adding new assets or content, but it does allow making major changes to the way the game is played and balanced. Read more about it here: https://mindustrygame.github.io/wiki/contentpatches/ - Fixed certain campaign maps always resetting after sector loss - Fixed unit assembler clogging in certain conditions - Fixed zip file exports on Android being corrupted when overwriting an existing file - Fixed overlay floors under liquids not being removed when placed over in the editor - Fixed Sublimate not firing correctly at low liquid flow rates - Fixed planet normals displaying incorrectly on OpenGL 2 devices - Fixed default planet mesh displaying as a mess in mods - Potentially fixed Android ANRs due to sprite packing occurring on main thread - Updated many different campaign submissions for Serpulo - Added a sector attempt counter - Added a button to insert instructions between lines in the logic editor - Added the core database button to the pause menu on mobile - Made rotation of certain buildings stay constant when dragged as a line - Made iOS version use MetalANGLE for graphics, increasing performance and allowing FPS values above 60 on some devices (this may be buggy, please report crashes/graphics issues) - Buffed Quasar and Pulsar units - The Thorium Reactor block now outputs heat (for mixtech)
来源
Anuken/Mindustry 官方发行页。发布时间:2025-10-30 17:49:23 UTC。原文来自 GitHub Releases API,对应标签 v153。
