V92
来自Mindustry中文wiki
V92
4.0 Build 92
4.0 Build 92
Mindustry 历史版本发行记录
基础信息
| 版本标签 | v92 |
|---|---|
| 发布时间 | 2019-08-31 17:15:03 UTC |
| 预发布 | 否 |
关联信息
技术性
| 来源 | Anuken/Mindustry |
|---|---|
| 发行编号 | 19673844 |
官方发行说明
以下保留官方发行页原文,便于核对该历史版本;不以当前版本数值代替旧版记录。
- Fixed structure blocks being mirrored in maps - Fixed mend projector visual offset - Fixed units not moving after game quit and server join [Android] - Changed deconstruction to be just as fast as construction (2x -> 1x speed) - Made Tar Fields map more difficult - Added loading screen - Added cached map preview/data, decreasing load times in some cases - Added save previews - visible once a save is loaded/saved to - Added automatic saves when custom game is started - Added server plugins (alpha) - see https://github.com/Anuken/ExamplePlugin for info on how to get started making them - Added server commands (do /help for details) - Added votekick command - /votekick - needs testing! - Added teamchat command - /t - Added world resync command - /sync - a temporary workaround to the desync issue - Added import & export of game data - creates a zip file, which can be transferred between devices - Added dedicated "Game Data" menu in settings for data-related actions
来源
Anuken/Mindustry 官方发行页。发布时间:2019-08-31 17:15:03 UTC。原文来自 GitHub Releases API,对应标签 v92。
