Cruxscape:修订间差异
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>资源</th><th>原文件格数</th><th>统计口径</th></tr> | <tr><th>资源</th><th>原文件格数</th><th>统计口径</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]</td><td>1011</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]</td><td>1007</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]</td><td>1469</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]</td><td>45491</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-thorium-ui.png|18px|link=钍|alt=]]</span> [[钍]]</td><td>688</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]</td><td>942</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]</td><td>1819</td><td>可抽取该流体的地板格数</td></tr> | ||
</table></div> | </table></div> | ||
这是未应用战役生成过滤器的原文件统计,包含墙后与封闭区域;不等于开局可达储量。矿物按覆盖、地板和墙体分别统计,液体不包含地下抽取、环境属性生产及脚本生成。 | 这是未应用战役生成过滤器的原文件统计,包含墙后与封闭区域;不等于开局可达储量。矿物按覆盖、地板和墙体分别统计,液体不包含地下抽取、环境属性生产及脚本生成。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>地板类型</th><th>格数</th></tr> | <tr><th>地板类型</th><th>格数</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-snow-ui.png|18px|link=雪|alt=]]</span> [[雪]]</td><td>54880</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ice-ui.png|18px|link=冰|alt=]]</span> [[冰]]</td><td>48659</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span> [[黑沙]]</td><td>45491</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shale-ui.png|18px|link=页岩地|alt=]]</span> [[页岩地]]</td><td>19565</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-water-ui.png|18px|link=黑沙浅滩|alt=]]</span> [[黑沙浅滩]]</td><td>1320</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-basalt-ui.png|18px|link=玄武岩|alt=]]</span> [[玄武岩]]</td><td>693</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shallow-water-ui.png|18px|link=水(地板)|alt=]]</span> [[水(地板)]]</td><td>499</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-hotrock-ui.png|18px|link=灼热岩石|alt=]]</span> [[灼热岩石]]</td><td>131</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-zone-ui.png|18px|link=核心区|alt=]]</span> [[核心区]]</td><td>100</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-magmarock-ui.png|18px|link=熔融岩石|alt=]]</span> [[熔融岩石]]</td><td>58</td></tr> | ||
</table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | </table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>战争迷雾</th><td>关闭</td></tr> | <tr><th>战争迷雾</th><td>关闭</td></tr> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>核心</th><th>地图坐标(格)</th></tr> | <tr><th>队伍内部名</th><th>核心</th><th>地图坐标(格)</th></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>193, 56</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>145, 141</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>319, 232</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>217, 238</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>60, 245</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>125, 309</td></tr> | ||
</table></div> | </table></div> | ||
敌人出生标记:(282, 344)。坐标原点在地图左下角;进攻地图的单位也可能从工厂和脚本生成。 | 敌人出生标记:(282, 344)。坐标原点在地图左下角;进攻地图的单位也可能从工厂和脚本生成。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | <tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | ||
<tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-additive-reconstructor-ui.png|18px|link=数增级单位重构工厂|alt=]]</span> [[数增级单位重构工厂]]</td><td>5</td></tr> | |||
<tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-air-factory-ui.png|18px|link=空军工厂| | |||
</table></div> | </table></div> | ||
按建筑中心计数,不按占地格数计数。derelict 表示废弃队伍,sharded 通常是玩家队伍,crux / malis 常用于敌方;具体敌对关系由地图规则决定。 | 按建筑中心计数,不按占地格数计数。derelict 表示废弃队伍,sharded 通常是玩家队伍,crux / malis 常用于敌方;具体敌对关系由地图规则决定。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | <tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]]</td><td>1</td><td>持续</td><td>2</td><td>7</td><td>2</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-overclock-ui.png|18px|link=超频|alt=]]</span> [[超频]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]]</td><td>1</td><td>11</td><td>1</td><td>0</td><td>0.6667</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-scepter-ui.png|18px|link=权杖|alt=]]</span> [[权杖]]</td><td>2</td><td>持续</td><td>3</td><td>2</td><td>1.1765</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-overdrive-ui.png|18px|link=过载|alt=]]</span> [[过载]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]]</td><td>2</td><td>持续</td><td>2</td><td>4</td><td>4</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-fast-ui.png|18px|link=迅捷|alt=]]</span> [[迅捷]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]]</td><td>2</td><td>持续</td><td>1</td><td>2</td><td>2147483648</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-fast-ui.png|18px|link=迅捷|alt=]]</span> [[迅捷]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-fortress-ui.png|18px|link=堡垒|alt=]]</span> [[堡垒]]</td><td>5</td><td>持续</td><td>1</td><td>1</td><td>0.8333</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quad-ui.png|18px|link=雷霆|alt=]]</span> [[雷霆]]</td><td>5</td><td>持续</td><td>7</td><td>1</td><td>1.4925</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-arkyid-ui.png|18px|link=毒蛊|alt=]]</span> [[毒蛊]]</td><td>6</td><td>持续</td><td>4</td><td>1</td><td>1.4286</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-fast-ui.png|18px|link=迅捷|alt=]]</span> [[迅捷]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-vela-ui.png|18px|link=灾星|alt=]]</span> [[灾星]]</td><td>8</td><td>持续</td><td>3</td><td>2</td><td>1</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mega-ui.png|18px|link=巨像|alt=]]</span> [[巨像]]</td><td>8</td><td>持续</td><td>2</td><td>3</td><td>2</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-shielded-ui.png|18px|link=保护|alt=]]</span> [[保护]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-eclipse-ui.png|18px|link=日蚀|alt=]]</span> [[日蚀]]</td><td>9</td><td>9</td><td>1</td><td>4</td><td>2147483648</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-boss-ui.png|18px|link=Boss|alt=]]</span> [[Boss]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-antumbra-ui.png|18px|link=月影|alt=]]</span> [[月影]]</td><td>10</td><td>持续</td><td>4</td><td>1</td><td>2.5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-overclock-ui.png|18px|link=超频|alt=]]</span> [[超频]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-antumbra-ui.png|18px|link=月影|alt=]]</span> [[月影]]</td><td>11</td><td>持续</td><td>4</td><td>1</td><td>2.5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-overclock-ui.png|18px|link=超频|alt=]]</span> [[超频]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-reign-ui.png|18px|link=王座|alt=]]</span> [[王座]]</td><td>13</td><td>持续</td><td>6</td><td>1</td><td>1.1765</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-fast-ui.png|18px|link=迅捷|alt=]]</span> [[迅捷]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]]</td><td>13</td><td>持续</td><td>3</td><td>3</td><td>1.25</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-eclipse-ui.png|18px|link=日蚀|alt=]]</span> [[日蚀]]</td><td>14</td><td>持续</td><td>7</td><td>1</td><td>2.2222</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-boss-ui.png|18px|link=Boss|alt=]]</span> [[Boss]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-corvus-ui.png|18px|link=死星|alt=]]</span> [[死星]]</td><td>16</td><td>持续</td><td>3</td><td>1</td><td>1.25</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-toxopid-ui.png|18px|link=天蝎|alt=]]</span> [[天蝎]]</td><td>18</td><td>持续</td><td>2</td><td>1</td><td>6.6667</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-corvus-ui.png|18px|link=死星|alt=]]</span> [[死星]]</td><td>44</td><td>持续</td><td>5</td><td>6</td><td>inf</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-eclipse-ui.png|18px|link=日蚀|alt=]]</span> [[日蚀]]</td><td>59</td><td>持续</td><td>7</td><td>2</td><td>2.2222</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-boss-ui.png|18px|link=Boss|alt=]]</span> [[Boss]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-reign-ui.png|18px|link=王座|alt=]]</span> [[王座]]</td><td>85</td><td>持续</td><td>5</td><td>20</td><td>2</td><td>无</td></tr> | ||
</table></div> | </table></div> | ||
波次从 1 开始。表中每组数量按适用出生点分别生成;实际总数还受路径、有效出生点、地图规则和脚本影响。 | 波次从 1 开始。表中每组数量按适用出生点分别生成;实际总数还受路径、有效出生点、地图规则和脚本影响。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>波次</th><th>生成组数量合计</th></tr> | <tr><th>波次</th><th>生成组数量合计</th></tr> | ||
<tr><td>1</td><td> | <tr><td>1</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 7</td></tr> | ||
<tr><td>2</td><td> | <tr><td>2</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]] × 1、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-scepter-ui.png|18px|link=权杖|alt=]]</span> [[权杖]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 2</td></tr> | ||
<tr><td>3</td><td> | <tr><td>3</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 7、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 2</td></tr> | ||
<tr><td>4</td><td> | <tr><td>4</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 2</td></tr> | ||
<tr><td>5</td><td> | <tr><td>5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 8、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]] × 6、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-scepter-ui.png|18px|link=权杖|alt=]]</span> [[权杖]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-fortress-ui.png|18px|link=堡垒|alt=]]</span> [[堡垒]] × 1、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quad-ui.png|18px|link=雷霆|alt=]]</span> [[雷霆]] × 1</td></tr> | ||
<tr><td>6</td><td> | <tr><td>6</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]] × 7、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-fortress-ui.png|18px|link=堡垒|alt=]]</span> [[堡垒]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-arkyid-ui.png|18px|link=毒蛊|alt=]]</span> [[毒蛊]] × 1</td></tr> | ||
<tr><td>7</td><td> | <tr><td>7</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 8、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]] × 9、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-fortress-ui.png|18px|link=堡垒|alt=]]</span> [[堡垒]] × 3</td></tr> | ||
<tr><td>8</td><td> | <tr><td>8</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]] × 10、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-scepter-ui.png|18px|link=权杖|alt=]]</span> [[权杖]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-fortress-ui.png|18px|link=堡垒|alt=]]</span> [[堡垒]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-vela-ui.png|18px|link=灾星|alt=]]</span> [[灾星]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mega-ui.png|18px|link=巨像|alt=]]</span> [[巨像]] × 3</td></tr> | ||
<tr><td>9</td><td> | <tr><td>9</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 9、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]] × 12、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-fortress-ui.png|18px|link=堡垒|alt=]]</span> [[堡垒]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-eclipse-ui.png|18px|link=日蚀|alt=]]</span> [[日蚀]] × 4</td></tr> | ||
<tr><td>10</td><td> | <tr><td>10</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]] × 13、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-fortress-ui.png|18px|link=堡垒|alt=]]</span> [[堡垒]] × 7、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-arkyid-ui.png|18px|link=毒蛊|alt=]]</span> [[毒蛊]] × 1、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mega-ui.png|18px|link=巨像|alt=]]</span> [[巨像]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-antumbra-ui.png|18px|link=月影|alt=]]</span> [[月影]] × 1</td></tr> | ||
</table></div> | </table></div> | ||
使用原版 SpawnGroup.getSpawned 计算。单独绑定出生坐标的生成组和脚本增援须结合地图判断,不能将此表视为全图总敌人数。 | 使用原版 SpawnGroup.getSpawned 计算。单独绑定出生坐标的生成组和脚本增援须结合地图判断,不能将此表视为全图总敌人数。 | ||
2026年10月18日 (日) 19:55的最新版本
区域与胜利条件
地图启用了进攻规则,通常需要摧毁敌方核心。本预设未指定固定占领波数,应以地图内目标提示为准。
本页按官方 v160.7 的地图文件和区块预设整理;区块编号随版本变化,不能用旧版编号直接套用。
初始建筑
| 队伍内部名 | 建筑 | 数量 |
|---|---|---|
| crux | 5 | |
| crux | 14 | |
| crux | 4 | |
| crux | 972 | |
| crux | 21 | |
| crux | 80 | |
| crux | 106 | |
| crux | 182 | |
| crux | 214 | |
| crux | 25 | |
| crux | 2 | |
| crux | 34 | |
| crux | 1 | |
| crux | 4 | |
| crux | 34 | |
| crux | 55 | |
| crux | 27 | |
| crux | 27 | |
| crux | 16 | |
| crux | 1 | |
| crux | 1 | |
| crux | 52 | |
| crux | 13 | |
| crux | 108 | |
| crux | 8 | |
| crux | 1 | |
| crux | 8 | |
| crux | 4 | |
| crux | 7 | |
| crux | 15 | |
| crux | 4 | |
| crux | 108 | |
| crux | 20 | |
| crux | 67 | |
| crux | 9 | |
| crux | 68 | |
| crux | 16 | |
| crux | 25 | |
| crux | 7 | |
| crux | 25 | |
| crux | 73 | |
| crux | 227 | |
| crux | 18 | |
| crux | 18 | |
| crux | 2 | |
| crux | 16 | |
| crux | 3 | |
| crux | 58 | |
| crux | 5 | |
| crux | 127 | |
| crux | 2 | |
| crux | 12 | |
| crux | 55 | |
| crux | 9 | |
| crux | 5 | |
| crux | 255 | |
| crux | 1793 | |
| crux | 923 | |
| crux | 24 | |
| crux | 12 | |
| crux | 113 | |
| crux | 108 | |
| crux | 287 | |
| crux | 30 | |
| crux | 66 | |
| crux | 5 | |
| crux | 88 | |
| crux | 86 | |
| crux | 142 | |
| crux | 51 | |
| crux | 139 | |
| crux | 8 | |
| crux | 5 | |
| crux | 11 | |
| crux | 102 | |
| crux | 7 | |
| crux | 86 | |
| crux | 6 | |
| crux | 5 | |
| crux | 928 | |
| crux | 619 | |
| crux | 55 | |
| crux | 9 | |
| crux | 1 | |
| crux | 583 | |
| crux | 575 | |
| crux | 369 | |
| crux | 55 | |
| crux | 218 | |
| crux | 270 | |
| crux | 60 | |
| crux | 285 | |
| crux | 3 | |
| crux | 4 | |
| sharded | 4 | |
| sharded | 6 | |
| sharded | 4 | |
| sharded | 5 | |
| sharded | 1 | |
| sharded | 3 | |
| sharded | 1 | |
| sharded | 2 | |
| sharded | 1 | |
| sharded | 2 | |
| sharded | 1 | |
| sharded | 4 | |
| sharded | 1 | |
| sharded | 8 | |
| sharded | 1 | |
| sharded | 1 | |
| sharded | 14 | |
| sharded | 2 | |
| sharded | 17 | |
| sharded | 19 | |
| sharded | 1 | |
| sharded | 8 | |
| sharded | 5 | |
| sharded | 1 | |
| sharded | 8 | |
| sharded | 3 | |
| sharded | 3 | |
| sharded | 2 | |
| sharded | 133 | |
| sharded | 39 | |
| sharded | 1 | |
| sharded | 2 | |
| sharded | 74 | |
| sharded | 1 | |
| sharded | 8 | |
| sharded | 7 | |
| sharded | 5 | |
| sharded | 3 |
按建筑中心计数,不按占地格数计数。derelict 表示废弃队伍,sharded 通常是玩家队伍,crux / malis 常用于敌方;具体敌对关系由地图规则决定。
波次生成组
| 单位 | 起始波 | 结束波 | 波次间隔 | 基础数量 | 增长间隔参数 | 状态 |
|---|---|---|---|---|---|---|
| 1 | 持续 | 2 | 7 | 2 | ||
| 1 | 11 | 1 | 0 | 0.6667 | 无 | |
| 2 | 持续 | 3 | 2 | 1.1765 | ||
| 2 | 持续 | 2 | 4 | 4 | ||
| 2 | 持续 | 1 | 2 | 2147483648 | ||
| 5 | 持续 | 1 | 1 | 0.8333 | 无 | |
| 5 | 持续 | 7 | 1 | 1.4925 | 无 | |
| 6 | 持续 | 4 | 1 | 1.4286 | ||
| 8 | 持续 | 3 | 2 | 1 | 无 | |
| 8 | 持续 | 2 | 3 | 2 | ||
| 9 | 9 | 1 | 4 | 2147483648 | ||
| 10 | 持续 | 4 | 1 | 2.5 | ||
| 11 | 持续 | 4 | 1 | 2.5 | ||
| 13 | 持续 | 6 | 1 | 1.1765 | ||
| 13 | 持续 | 3 | 3 | 1.25 | 无 | |
| 14 | 持续 | 7 | 1 | 2.2222 | ||
| 16 | 持续 | 3 | 1 | 1.25 | 无 | |
| 18 | 持续 | 2 | 1 | 6.6667 | 无 | |
| 44 | 持续 | 5 | 6 | inf | 无 | |
| 59 | 持续 | 7 | 2 | 2.2222 | ||
| 85 | 持续 | 5 | 20 | 2 | 无 |
波次从 1 开始。表中每组数量按适用出生点分别生成;实际总数还受路径、有效出生点、地图规则和脚本影响。
波次数量参考(每个适用出生点)
| 波次 | 生成组数量合计 |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 |
使用原版 SpawnGroup.getSpawned 计算。单独绑定出生坐标的生成组和脚本增援须结合地图判断,不能将此表视为全图总敌人数。
地图目标
| 目标类型 | 原文件参数 |
|---|---|
| TimerObjective | 时长(秒) 700 |
此处是目标定义清单,目标依赖、触发顺序与完成状态以游戏内提示为准。
数据来源与说明
数据版本:Mindustry 原版 v160.7,来自已核验 SHA-256 的官方游戏包初始化数据。
所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。
