塞普罗区块 74:修订间差异
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<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | <div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | ||
== 地图资源 == | == 地图资源 == | ||
游戏区块信息中的资源: | 游戏区块信息中的资源:<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]。 | ||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | <tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]</td><td>1496</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]</td><td>1998</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]</td><td>4291</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]</td><td>105591</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]</td><td>471</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span> [[石油]]</td><td>172</td><td>可抽取流体的地板格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]</td><td>14191</td><td>可抽取流体的地板格数</td></tr> | ||
</table></div> | </table></div> | ||
格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | 格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>地板类型</th><th>格数</th></tr> | <tr><th>地板类型</th><th>格数</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span> [[黑沙]]</td><td>80402</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-moss-ui.png|18px|link=苔藓地|alt=]]</span> [[苔藓地]]</td><td>44468</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-sand-floor-ui.png|18px|link=沙子(地板)|alt=]]</span> [[沙子(地板)]]</td><td>25189</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-basalt-ui.png|18px|link=玄武岩|alt=]]</span> [[玄武岩]]</td><td>14652</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-tainted-water-ui.png|18px|link=黑沙污水|alt=]]</span> [[黑沙污水]]</td><td>9054</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-snow-ui.png|18px|link=雪|alt=]]</span> [[雪]]</td><td>5826</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tainted-water-ui.png|18px|link=污水|alt=]]</span> [[污水]]</td><td>3879</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-sand-water-ui.png|18px|link=浅滩|alt=]]</span> [[浅滩]]</td><td>704</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shallow-water-ui.png|18px|link=水(地板)|alt=]]</span> [[水(地板)]]</td><td>554</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tar-ui.png|18px|link=石油(地板)|alt=]]</span> [[石油(地板)]]</td><td>172</td></tr> | ||
</table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | </table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>战争迷雾</th><td>关闭</td></tr> | <tr><th>战争迷雾</th><td>关闭</td></tr> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | <tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>361, 227</td></tr> | ||
</table></div> | </table></div> | ||
敌人出生标记:(116, 323)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | 敌人出生标记:(116, 323)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | <tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-arc-ui.png|18px|link=电弧|alt=]]</span> [[电弧]]</td><td>6</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-battery-ui.png|18px|link=电池|alt=]]</span> [[电池]]</td><td>12</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-blast-drill-ui.png|18px|link=爆破钻头|alt=]]</span> [[爆破钻头]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-combustion-generator-ui.png|18px|link=火力发电机|alt=]]</span> [[火力发电机]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-conduit-ui.png|18px|link=导管|alt=]]</span> [[导管]]</td><td>5</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-door-ui.png|18px|link=门|alt=]]</span> [[门]]</td><td>25</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-door-large-ui.png|18px|link=大门|alt=]]</span> [[大门]]</td><td>8</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ground-factory-ui.png|18px|link=陆军工厂|alt=]]</span> [[陆军工厂]]</td><td>5</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-landing-pad-ui.png|18px|link=接收台|alt=]]</span> [[接收台]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-laser-drill-ui.png|18px|link=激光钻头|alt=]]</span> [[激光钻头]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-mender-ui.png|18px|link=修理器|alt=]]</span> [[修理器]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-overdrive-projector-ui.png|18px|link=超速投影|alt=]]</span> [[超速投影]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-pneumatic-drill-ui.png|18px|link=气动钻头|alt=]]</span> [[气动钻头]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-power-node-ui.png|18px|link=电力节点|alt=]]</span> [[电力节点]]</td><td>5</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-power-node-large-ui.png|18px|link=大型电力节点|alt=]]</span> [[大型电力节点]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-ui.png|18px|link=太阳能板|alt=]]</span> [[太阳能板]]</td><td>7</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-steam-generator-ui.png|18px|link=涡轮发电机|alt=]]</span> [[涡轮发电机]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-surge-tower-ui.png|18px|link=巨浪电力塔|alt=]]</span> [[巨浪电力塔]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-titanium-conveyor-ui.png|18px|link=钛传送带|alt=]]</span> [[钛传送带]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-titanium-wall-ui.png|18px|link=钛墙|alt=]]</span> [[钛墙]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-unloader-ui.png|18px|link=装卸器|alt=]]</span> [[装卸器]]</td><td>5</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-water-extractor-ui.png|18px|link=抽水机|alt=]]</span> [[抽水机]]</td><td>15</td></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>1</td></tr> | ||
</table></div> | </table></div> | ||
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | 按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | <tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | ||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]]</td><td>1</td><td>12</td><td>1</td><td>1 | |||
</table></div> | </table></div> | ||
</div></div> | </div></div> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>波次</th><th>生成组数量合计</th></tr> | <tr><th>波次</th><th>生成组数量合计</th></tr> | ||
<tr><td>1</td><td> | <tr><td>1</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>2</td><td> | <tr><td>2</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>3</td><td> | <tr><td>3</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>4</td><td> | <tr><td>4</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>5</td><td> | <tr><td>5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2</td></tr> | ||
<tr><td>6</td><td> | <tr><td>6</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2</td></tr> | ||
<tr><td>7</td><td> | <tr><td>7</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2</td></tr> | ||
<tr><td>8</td><td> | <tr><td>8</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3</td></tr> | ||
<tr><td>9</td><td> | <tr><td>9</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3</td></tr> | ||
<tr><td>10</td><td> | <tr><td>10</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4</td></tr> | ||
<tr><td>11</td><td> | <tr><td>11</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 7</td></tr> | ||
<tr><td>12</td><td> | <tr><td>12</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 5</td></tr> | ||
<tr><td>13</td><td> | <tr><td>13</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 3</td></tr> | ||
<tr><td>14</td><td> | <tr><td>14</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 3</td></tr> | ||
<tr><td>15</td><td> | <tr><td>15</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 3</td></tr> | ||
<tr><td>16</td><td> | <tr><td>16</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 3</td></tr> | ||
<tr><td>17</td><td> | <tr><td>17</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 6、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 3</td></tr> | ||
<tr><td>18</td><td> | <tr><td>18</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 3</td></tr> | ||
<tr><td>19</td><td> | <tr><td>19</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 4</td></tr> | ||
<tr><td>20</td><td> | <tr><td>20</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 7、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 4</td></tr> | ||
<tr><td>21</td><td> | <tr><td>21</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 4</td></tr> | ||
<tr><td>22</td><td> | <tr><td>22</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
<tr><td>23</td><td> | <tr><td>23</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 4</td></tr> | ||
<tr><td>24</td><td> | <tr><td>24</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
<tr><td>25</td><td> | <tr><td>25</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]] × 5</td></tr> | ||
</table></div> | </table></div> | ||
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | 按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | ||
2026年10月18日 (日) 19:48的最新版本
区域与胜利条件
本区块启用生存规则,按占领波次完成防守。本页按原版 v160.7 的实际区块加载流程生成,包含地图过滤器、基地生成与最终战役规则。
初始建筑
| 队伍内部名 | 建筑 | 数量 |
|---|---|---|
| derelict | 6 | |
| derelict | 12 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 5 | |
| derelict | 25 | |
| derelict | 8 | |
| derelict | 5 | |
| derelict | 2 | |
| derelict | 1 | |
| derelict | 3 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 5 | |
| derelict | 1 | |
| derelict | 7 | |
| derelict | 2 | |
| derelict | 3 | |
| derelict | 3 | |
| derelict | 1 | |
| derelict | 5 | |
| derelict | 15 | |
| sharded | 1 |
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。
波次生成组
| 单位 | 起始波 | 结束波 | 波次间隔 | 基础数量 | 增长间隔参数 | 状态 |
|---|---|---|---|---|---|---|
| 1 | 12 | 1 | 1 | 3.4839 | 无 | |
| 11 | 18 | 2 | 3 | 3.0962 | 无 | |
| 13 | 33 | 1 | 3 | 5.608 | 无 | |
| 32 | 40 | 4 | 1 | 2.1284 | 无 | |
| 34 | 61 | 1 | 2 | 13.424 | 无 | |
| 60 | 67 | 3 | 1 | 2.0382 | 无 | |
| 62 | 91 | 1 | 1 | 18.2064 | 无 | |
| 90 | 98 | 3 | 0 | 3.0195 | 无 | |
| 92 | 121 | 1 | 1 | 19.5621 | 无 | |
| 120 | 127 | 3 | 0 | 3.3933 | 无 | |
| 122 | 149 | 1 | 1 | 16.134 | 无 | |
| 148 | 158 | 4 | 0 | 2.4452 | 无 | |
| 150 | 持续 | 1 | 1 | 18.9438 | 无 | |
| 177 | 187 | 4 | 0 | 2.9397 | 无 | |
| 10 | 21 | 1 | 1 | 3.1033 | 无 | |
| 20 | 31 | 3 | 3 | 3.7187 | 无 | |
| 22 | 37 | 2 | 3 | 5.7798 | 无 | |
| 36 | 44 | 4 | 1 | 2.9991 | 无 | |
| 38 | 58 | 1 | 2 | 8.7209 | 无 | |
| 57 | 68 | 3 | 1 | 3.388 | 无 | |
| 59 | 89 | 2 | 1 | 13.3285 | 无 | |
| 88 | 99 | 4 | 0 | 3.9012 | 无 | |
| 90 | 116 | 1 | 1 | 19.848 | 无 | |
| 115 | 123 | 2 | 0 | 2.1132 | 无 | |
| 117 | 145 | 1 | 1 | 12.7737 | 无 | |
| 144 | 151 | 4 | 0 | 3.7377 | 无 | |
| 146 | 持续 | 1 | 1 | 18.0194 | 无 | |
| 174 | 184 | 4 | 0 | 3.6414 | 无 | |
| 22 | 37 | 2 | 1 | 4.2838 | 无 | |
| 36 | 43 | 2 | 3 | 2.3392 | 无 | |
| 38 | 60 | 1 | 3 | 6.3826 | 无 | |
| 59 | 69 | 3 | 1 | 2.086 | 无 | |
| 61 | 88 | 1 | 2 | 8.2286 | 无 | |
| 87 | 94 | 3 | 1 | 3.2777 | 无 | |
| 89 | 113 | 1 | 1 | 14.8329 | 无 | |
| 112 | 121 | 4 | 0 | 2.8346 | 无 | |
| 114 | 145 | 2 | 1 | 13.6892 | 无 | |
| 144 | 155 | 4 | 0 | 3.8686 | 无 | |
| 146 | 持续 | 2 | 1 | 17.0063 | 无 | |
| 174 | 183 | 2 | 0 | 3.8128 | 无 | |
| 46 | 61 | 2 | 1 | 3.264 | 无 | |
| 60 | 70 | 2 | 3 | 3.8917 | 无 | |
| 62 | 81 | 2 | 3 | 7.359 | 无 | |
| 80 | 88 | 4 | 1 | 2.2428 | 无 | |
| 82 | 103 | 1 | 2 | 8.8185 | 无 | |
| 102 | 109 | 3 | 1 | 2.0585 | 无 | |
| 104 | 128 | 1 | 1 | 18.9129 | 无 | |
| 127 | 137 | 4 | 0 | 3.2276 | 无 | |
| 129 | 持续 | 1 | 1 | 19.7099 | 无 | |
| 159 | 168 | 4 | 0 | 2.6159 | 无 | |
| 59 | 76 | 1 | 1 | 2.662 | 无 | |
| 75 | 85 | 4 | 3 | 2.6133 | 无 | |
| 77 | 99 | 1 | 3 | 5.8539 | 无 | |
| 98 | 108 | 3 | 1 | 3.763 | 无 | |
| 100 | 124 | 1 | 2 | 11.6303 | 无 | |
| 123 | 134 | 4 | 1 | 3.0168 | 无 | |
| 125 | 持续 | 1 | 1 | 12.6319 | 无 | |
| 154 | 164 | 3 | 0 | 3.5886 | 无 | |
| 80 | 96 | 1 | 1 | 4.661 | 无 | |
| 95 | 105 | 2 | 3 | 2.6631 | 无 | |
| 97 | 112 | 2 | 3 | 7.883 | 无 | |
| 111 | 122 | 4 | 1 | 3.2551 | 无 | |
| 113 | 135 | 1 | 2 | 11.775 | 无 | |
| 134 | 141 | 4 | 1 | 3.2743 | 无 | |
| 136 | 持续 | 1 | 1 | 18.2966 | 无 | |
| 161 | 168 | 2 | 0 | 2.4259 | 无 | |
| 99 | 112 | 2 | 1 | 3.1953 | 无 | |
| 111 | 120 | 4 | 3 | 3.5586 | 无 | |
| 113 | 133 | 1 | 3 | 9.0849 | 无 | |
| 132 | 143 | 3 | 1 | 2.2757 | 无 | |
| 134 | 持续 | 1 | 2 | 7.701 | 无 | |
| 158 | 169 | 4 | 1 | 3.4619 | 无 | |
| 114 | 131 | 2 | 1 | 4.8882 | 无 | |
| 130 | 140 | 2 | 3 | 2.8369 | 无 | |
| 132 | 持续 | 1 | 3 | 7.7004 | 无 | |
| 154 | 162 | 3 | 1 | 2.4146 | 无 | |
| 126 | 137 | 1 | 1 | 3.6928 | 无 | |
| 136 | 144 | 3 | 3 | 3.3759 | 无 | |
| 138 | 持续 | 2 | 3 | 7.102 | 无 | |
| 153 | 164 | 3 | 1 | 3.8975 | 无 | |
| 138 | 持续 | 1 | 1 | 3.6677 | 无 | |
| 153 | 160 | 3 | 3 | 2.3093 | 无 | |
| 48 | 持续 | 21 | 1 | 21 | ||
| 153 | 持续 | 21 | 1 | 21 | ||
| 142 | 持续 | 10 | 1 | 21 | ||
| 157 | 持续 | 10 | 1 | 21 |
波次数量参考(每个适用出生点)
| 波次 | 生成组数量合计 |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 | |
| 21 | |
| 22 | |
| 23 | |
| 24 | |
| 25 |
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。
地图目标
没有独立目标定义列表,按战役胜利条件推进。
生成条件与版本
数据版本:原版 v160.7;种子偏移为 0,使用无历史存档的初始星球状态,加载 37 组敌方核心基地蓝图。本区块使用 SerpuloPlanetGenerator 生成。威胁、敌军及部分生成内容可能随邻区基地和存档状态变化。游戏版本、发射蓝图或规则改变后,实际地图应以游戏为准。
数据来源与说明
数据版本:Mindustry 原版 v160.7,来自已核验 SHA-256 的官方游戏包初始化数据。
所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。
