塞普罗区块 260:修订间差异
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<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | <div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | ||
== 地图资源 == | == 地图资源 == | ||
游戏区块信息中的资源: | 游戏区块信息中的资源:<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-thorium-ui.png|18px|link=钍|alt=]]</span> [[钍]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]。 | ||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | <tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]</td><td>3719</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]</td><td>2020</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]</td><td>1504</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]</td><td>37612</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]</td><td>3900</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-thorium-ui.png|18px|link=钍|alt=]]</span> [[钍]]</td><td>3402</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]</td><td>1881</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span> [[石油]]</td><td>189</td><td>可抽取流体的地板格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]</td><td>1447</td><td>可抽取流体的地板格数</td></tr> | ||
</table></div> | </table></div> | ||
格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | 格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>地板类型</th><th>格数</th></tr> | <tr><th>地板类型</th><th>格数</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-snow-ui.png|18px|link=雪|alt=]]</span> [[雪]]</td><td>76745</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ice-ui.png|18px|link=冰|alt=]]</span> [[冰]]</td><td>46804</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span> [[黑沙]]</td><td>37612</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-moss-ui.png|18px|link=苔藓地|alt=]]</span> [[苔藓地]]</td><td>25139</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-spore-moss-ui.png|18px|link=孢子苔藓地|alt=]]</span> [[孢子苔藓地]]</td><td>3680</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-basalt-ui.png|18px|link=玄武岩|alt=]]</span> [[玄武岩]]</td><td>1572</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-tainted-water-ui.png|18px|link=黑沙污水|alt=]]</span> [[黑沙污水]]</td><td>944</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tainted-water-ui.png|18px|link=污水|alt=]]</span> [[污水]]</td><td>503</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shale-ui.png|18px|link=页岩地|alt=]]</span> [[页岩地]]</td><td>207</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-damaged-ui.png|18px|link=损坏的金属地板|alt=]]</span> [[损坏的金属地板]]</td><td>205</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tar-ui.png|18px|link=石油(地板)|alt=]]</span> [[石油(地板)]]</td><td>189</td></tr> | ||
</table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | </table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>战争迷雾</th><td>关闭</td></tr> | <tr><th>战争迷雾</th><td>关闭</td></tr> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | <tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>126, 349</td></tr> | ||
</table></div> | </table></div> | ||
敌人出生标记:(160, 71);(336, 110)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | 敌人出生标记:(160, 71);(336, 110)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | <tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-battery-ui.png|18px|link=电池|alt=]]</span> [[电池]]</td><td>10</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-battery-large-ui.png|18px|link=大型电池|alt=]]</span> [[大型电池]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-blast-drill-ui.png|18px|link=爆破钻头|alt=]]</span> [[爆破钻头]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-bridge-conduit-ui.png|18px|link=导管桥|alt=]]</span> [[导管桥]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-bridge-conveyor-ui.png|18px|link=传送带桥|alt=]]</span> [[传送带桥]]</td><td>6</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-conduit-ui.png|18px|link=导管|alt=]]</span> [[导管]]</td><td>4</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-container-ui.png|18px|link=容器|alt=]]</span> [[容器]]</td><td>5</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-conveyor-ui.png|18px|link=传送带|alt=]]</span> [[传送带]]</td><td>4</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-cryofluid-mixer-ui.png|18px|link=冷冻液混合器|alt=]]</span> [[冷冻液混合器]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-diode-ui.png|18px|link=二极管|alt=]]</span> [[二极管]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-distributor-ui.png|18px|link=分配器|alt=]]</span> [[分配器]]</td><td>14</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-door-ui.png|18px|link=门|alt=]]</span> [[门]]</td><td>22</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-door-large-ui.png|18px|link=大门|alt=]]</span> [[大门]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-duo-ui.png|18px|link=双管|alt=]]</span> [[双管]]</td><td>28</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ground-factory-ui.png|18px|link=陆军工厂|alt=]]</span> [[陆军工厂]]</td><td>7</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-hail-ui.png|18px|link=冰雹|alt=]]</span> [[冰雹]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-impact-reactor-ui.png|18px|link=冲击反应堆|alt=]]</span> [[冲击反应堆]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-inverted-sorter-ui.png|18px|link=反向分类器|alt=]]</span> [[反向分类器]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-junction-ui.png|18px|link=交叉器|alt=]]</span> [[交叉器]]</td><td>11</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-lancer-ui.png|18px|link=蓝瑟|alt=]]</span> [[蓝瑟]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-landing-pad-ui.png|18px|link=接收台|alt=]]</span> [[接收台]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-mend-projector-ui.png|18px|link=修理投影|alt=]]</span> [[修理投影]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-mender-ui.png|18px|link=修理器|alt=]]</span> [[修理器]]</td><td>6</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-overdrive-projector-ui.png|18px|link=超速投影|alt=]]</span> [[超速投影]]</td><td>5</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-plastanium-wall-ui.png|18px|link=塑钢墙|alt=]]</span> [[塑钢墙]]</td><td>30</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-pneumatic-drill-ui.png|18px|link=气动钻头|alt=]]</span> [[气动钻头]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-power-node-ui.png|18px|link=电力节点|alt=]]</span> [[电力节点]]</td><td>20</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-router-ui.png|18px|link=路由器|alt=]]</span> [[路由器]]</td><td>8</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-salvo-ui.png|18px|link=齐射|alt=]]</span> [[齐射]]</td><td>46</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-scatter-ui.png|18px|link=分裂|alt=]]</span> [[分裂]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-ui.png|18px|link=太阳能板|alt=]]</span> [[太阳能板]]</td><td>4</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-large-ui.png|18px|link=大型太阳能板|alt=]]</span> [[大型太阳能板]]</td><td>6</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-sorter-ui.png|18px|link=分类器|alt=]]</span> [[分类器]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-surge-tower-ui.png|18px|link=巨浪电力塔|alt=]]</span> [[巨浪电力塔]]</td><td>4</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-titanium-conveyor-ui.png|18px|link=钛传送带|alt=]]</span> [[钛传送带]]</td><td>66</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-underflow-gate-ui.png|18px|link=反向溢流门|alt=]]</span> [[反向溢流门]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-unloader-ui.png|18px|link=装卸器|alt=]]</span> [[装卸器]]</td><td>24</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-water-extractor-ui.png|18px|link=抽水机|alt=]]</span> [[抽水机]]</td><td>14</td></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>1</td></tr> | ||
</table></div> | </table></div> | ||
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | 按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | <tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | ||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]]</td><td>-4</td><td>8</td><td>1</td><td>1</td><td>2.5028</td><td>无</td></tr> | |||
</table></div> | </table></div> | ||
</div></div> | </div></div> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>波次</th><th>生成组数量合计</th></tr> | <tr><th>波次</th><th>生成组数量合计</th></tr> | ||
<tr><td>1</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px| | |||
</table></div> | </table></div> | ||
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | 按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | ||
2026年10月18日 (日) 19:53的最新版本
区域与胜利条件
本区块启用生存规则,按占领波次完成防守。本页按原版 v160.7 的实际区块加载流程生成,包含地图过滤器、基地生成与最终战役规则。
初始建筑
| 队伍内部名 | 建筑 | 数量 |
|---|---|---|
| derelict | 10 | |
| derelict | 2 | |
| derelict | 2 | |
| derelict | 2 | |
| derelict | 6 | |
| derelict | 4 | |
| derelict | 5 | |
| derelict | 4 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 14 | |
| derelict | 22 | |
| derelict | 1 | |
| derelict | 28 | |
| derelict | 7 | |
| derelict | 3 | |
| derelict | 1 | |
| derelict | 2 | |
| derelict | 11 | |
| derelict | 2 | |
| derelict | 3 | |
| derelict | 2 | |
| derelict | 6 | |
| derelict | 5 | |
| derelict | 30 | |
| derelict | 1 | |
| derelict | 20 | |
| derelict | 8 | |
| derelict | 46 | |
| derelict | 1 | |
| derelict | 4 | |
| derelict | 6 | |
| derelict | 2 | |
| derelict | 4 | |
| derelict | 66 | |
| derelict | 2 | |
| derelict | 24 | |
| derelict | 14 | |
| sharded | 1 |
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。
波次生成组
| 单位 | 起始波 | 结束波 | 波次间隔 | 基础数量 | 增长间隔参数 | 状态 |
|---|---|---|---|---|---|---|
| -4 | 8 | 1 | 1 | 2.5028 | 无 | |
| 7 | 15 | 4 | 3 | 3.1408 | 无 | |
| 9 | 30 | 1 | 3 | 4.5172 | 无 | |
| 29 | 37 | 2 | 1 | 3.6388 | 无 | |
| 31 | 54 | 1 | 2 | 3.1577 | 无 | |
| 53 | 63 | 2 | 1 | 3.1808 | 无 | |
| 55 | 83 | 1 | 1 | 6.0223 | 无 | |
| 82 | 92 | 2 | 0 | 3.561 | 无 | |
| 84 | 105 | 1 | 1 | 5.0781 | 无 | |
| 104 | 111 | 4 | 0 | 3.8656 | 无 | |
| 106 | 130 | 1 | 1 | 11.4101 | 无 | |
| 129 | 136 | 3 | 0 | 2.1868 | 无 | |
| 131 | 持续 | 1 | 1 | 9.0246 | 无 | |
| 156 | 166 | 2 | 0 | 2.9395 | 无 | |
| 1 | 13 | 1 | 1 | 1.3401 | 无 | |
| 12 | 23 | 4 | 3 | 2.2017 | 无 | |
| 14 | 30 | 2 | 3 | 6.7248 | 无 | |
| 29 | 39 | 2 | 1 | 2.1922 | 无 | |
| 31 | 49 | 1 | 2 | 10.4596 | 无 | |
| 48 | 59 | 3 | 1 | 3.577 | 无 | |
| 50 | 72 | 2 | 1 | 7.851 | 无 | |
| 71 | 79 | 2 | 0 | 2.5073 | 无 | |
| 73 | 102 | 1 | 1 | 7.3946 | 无 | |
| 101 | 110 | 3 | 0 | 2.6193 | 无 | |
| 103 | 124 | 2 | 1 | 11.6554 | 无 | |
| 123 | 130 | 4 | 0 | 2.9319 | 无 | |
| 125 | 持续 | 2 | 1 | 13.4675 | 无 | |
| 145 | 154 | 2 | 0 | 3.2048 | 无 | |
| 12 | 26 | 2 | 1 | 3.0883 | 无 | |
| 25 | 36 | 4 | 3 | 2.8647 | 无 | |
| 27 | 47 | 2 | 3 | 2.7889 | 无 | |
| 46 | 53 | 2 | 1 | 3.5898 | 无 | |
| 48 | 69 | 2 | 2 | 4.5598 | 无 | |
| 68 | 77 | 2 | 1 | 3.3439 | 无 | |
| 70 | 96 | 2 | 1 | 8.48 | 无 | |
| 95 | 103 | 4 | 0 | 3.6116 | 无 | |
| 97 | 126 | 1 | 1 | 14.6113 | 无 | |
| 125 | 133 | 4 | 0 | 3.2529 | 无 | |
| 127 | 持续 | 1 | 1 | 10.3757 | 无 | |
| 151 | 159 | 3 | 0 | 3.1825 | 无 | |
| 28 | 44 | 1 | 1 | 2.0077 | 无 | |
| 43 | 53 | 2 | 3 | 3.9507 | 无 | |
| 45 | 65 | 1 | 3 | 4.4889 | 无 | |
| 64 | 73 | 2 | 1 | 2.4476 | 无 | |
| 66 | 84 | 2 | 2 | 8.6098 | 无 | |
| 83 | 94 | 2 | 1 | 3.8015 | 无 | |
| 85 | 106 | 1 | 1 | 4.595 | 无 | |
| 105 | 113 | 4 | 0 | 3.4566 | 无 | |
| 107 | 130 | 1 | 1 | 15.819 | 无 | |
| 129 | 137 | 2 | 0 | 2.5 | 无 | |
| 131 | 持续 | 1 | 1 | 5.9123 | 无 | |
| 157 | 165 | 4 | 0 | 3.1276 | 无 | |
| 39 | 54 | 1 | 1 | 2.9167 | 无 | |
| 53 | 61 | 4 | 3 | 3.4383 | 无 | |
| 55 | 70 | 2 | 3 | 3.1686 | 无 | |
| 69 | 76 | 2 | 1 | 2.052 | 无 | |
| 71 | 93 | 2 | 2 | 4.4746 | 无 | |
| 92 | 102 | 4 | 1 | 2.9912 | 无 | |
| 94 | 115 | 2 | 1 | 10.7027 | 无 | |
| 114 | 121 | 4 | 0 | 3.2165 | 无 | |
| 116 | 142 | 2 | 1 | 4.232 | 无 | |
| 141 | 149 | 2 | 0 | 2.7549 | 无 | |
| 143 | 持续 | 2 | 1 | 10.0863 | 无 | |
| 166 | 176 | 2 | 0 | 2.6792 | 无 | |
| 52 | 64 | 1 | 1 | 3.9744 | 无 | |
| 63 | 70 | 3 | 3 | 3.4548 | 无 | |
| 65 | 78 | 1 | 3 | 6.9374 | 无 | |
| 77 | 84 | 3 | 1 | 3.5837 | 无 | |
| 79 | 99 | 1 | 2 | 11.7753 | 无 | |
| 98 | 108 | 2 | 1 | 2.5801 | 无 | |
| 100 | 124 | 1 | 1 | 8.8231 | 无 | |
| 123 | 130 | 2 | 0 | 3.6939 | 无 | |
| 125 | 持续 | 1 | 1 | 5.8804 | 无 | |
| 148 | 159 | 4 | 0 | 3.613 | 无 | |
| 70 | 83 | 2 | 1 | 2.3862 | 无 | |
| 82 | 92 | 4 | 3 | 2.5215 | 无 | |
| 84 | 100 | 1 | 3 | 3.245 | 无 | |
| 99 | 108 | 4 | 1 | 3.8188 | 无 | |
| 101 | 122 | 2 | 2 | 10.6892 | 无 | |
| 121 | 129 | 4 | 1 | 2.0594 | 无 | |
| 123 | 持续 | 2 | 1 | 14.5763 | 无 | |
| 145 | 152 | 3 | 0 | 3.7054 | 无 | |
| 87 | 99 | 1 | 1 | 3.3106 | 无 | |
| 98 | 106 | 4 | 3 | 2.2673 | 无 | |
| 100 | 113 | 2 | 3 | 2.6546 | 无 | |
| 112 | 123 | 3 | 1 | 2.1263 | 无 | |
| 114 | 133 | 2 | 2 | 5.6772 | 无 | |
| 132 | 140 | 2 | 1 | 2.101 | 无 | |
| 134 | 持续 | 1 | 1 | 5.371 | 无 | |
| 155 | 164 | 3 | 0 | 3.0952 | 无 | |
| 97 | 110 | 2 | 1 | 2.4443 | 无 | |
| 109 | 116 | 4 | 3 | 3.6856 | 无 | |
| 111 | 125 | 2 | 3 | 7.804 | 无 | |
| 124 | 135 | 2 | 1 | 3.2975 | 无 | |
| 126 | 145 | 2 | 2 | 11.189 | 无 | |
| 144 | 155 | 2 | 1 | 2.9188 | 无 | |
| 107 | 118 | 2 | 1 | 3.4657 | 无 | |
| 117 | 125 | 2 | 3 | 3.5593 | 无 | |
| 119 | 137 | 2 | 3 | 3.02 | 无 | |
| 136 | 147 | 3 | 1 | 2.8781 | 无 | |
| 138 | 持续 | 1 | 2 | 10.119 | 无 | |
| 158 | 169 | 2 | 1 | 3.9431 | 无 | |
| 117 | 131 | 2 | 1 | 1.6597 | 无 | |
| 130 | 138 | 4 | 3 | 2.2265 | 无 | |
| 132 | 持续 | 1 | 3 | 4.0207 | 无 | |
| 150 | 160 | 3 | 1 | 2.7207 | 无 | |
| 132 | 持续 | 1 | 1 | 3.553 | 无 | |
| 146 | 153 | 2 | 3 | 2.2586 | 无 | |
| 144 | 持续 | 2 | 1 | 2.103 | 无 | |
| 160 | 170 | 4 | 3 | 2.2719 | 无 | |
| 38 | 持续 | 25 | 1 | 25 | ||
| 113 | 持续 | 25 | 1 | 25 | ||
| 130 | 持续 | 12 | 1 | 25 | ||
| 145 | 持续 | 12 | 1 | 25 |
波次数量参考(每个适用出生点)
| 波次 | 生成组数量合计 |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 | |
| 21 | |
| 22 | |
| 23 | |
| 24 | |
| 25 | |
| 26 | |
| 27 | |
| 28 | |
| 29 | |
| 30 | |
| 31 | |
| 32 | |
| 33 | |
| 34 | |
| 35 | |
| 36 | |
| 37 | |
| 38 | |
| 39 | |
| 40 | |
| 41 | |
| 42 | |
| 43 | |
| 44 | |
| 45 |
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。
地图目标
没有独立目标定义列表,按战役胜利条件推进。
生成条件与版本
数据版本:原版 v160.7;种子偏移为 0,使用无历史存档的初始星球状态,加载 37 组敌方核心基地蓝图。本区块使用 SerpuloPlanetGenerator 生成。威胁、敌军及部分生成内容可能随邻区基地和存档状态变化。游戏版本、发射蓝图或规则改变后,实际地图应以游戏为准。
数据来源与说明
数据版本:Mindustry 原版 v160.7,来自已核验 SHA-256 的官方游戏包初始化数据。
所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。
