塞普罗区块 8:修订间差异
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<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | <div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | ||
== 地图资源 == | == 地图资源 == | ||
游戏区块信息中的资源: | 游戏区块信息中的资源:<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span> [[石油]]。 | ||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | <tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]</td><td>2331</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]</td><td>2859</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]</td><td>1558</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]</td><td>93296</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]</td><td>436</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]</td><td>1122</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span> [[石油]]</td><td>386</td><td>可抽取流体的地板格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]</td><td>2770</td><td>可抽取流体的地板格数</td></tr> | ||
</table></div> | </table></div> | ||
格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | 格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>地板类型</th><th>格数</th></tr> | <tr><th>地板类型</th><th>格数</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span> [[黑沙]]</td><td>93296</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-moss-ui.png|18px|link=苔藓地|alt=]]</span> [[苔藓地]]</td><td>10909</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-basalt-ui.png|18px|link=玄武岩|alt=]]</span> [[玄武岩]]</td><td>2918</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-tainted-water-ui.png|18px|link=黑沙污水|alt=]]</span> [[黑沙污水]]</td><td>1538</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-spore-moss-ui.png|18px|link=孢子苔藓地|alt=]]</span> [[孢子苔藓地]]</td><td>1277</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tainted-water-ui.png|18px|link=污水|alt=]]</span> [[污水]]</td><td>1232</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tar-ui.png|18px|link=石油(地板)|alt=]]</span> [[石油(地板)]]</td><td>386</td></tr> | ||
</table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | </table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>战争迷雾</th><td>关闭</td></tr> | <tr><th>战争迷雾</th><td>关闭</td></tr> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | <tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>89, 80</td></tr> | ||
</table></div> | </table></div> | ||
敌人出生标记:(277, 206)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | 敌人出生标记:(277, 206)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | <tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-battery-ui.png|18px|link=电池|alt=]]</span> [[电池]]</td><td>10</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-battery-large-ui.png|18px|link=大型电池|alt=]]</span> [[大型电池]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-blast-drill-ui.png|18px|link=爆破钻头|alt=]]</span> [[爆破钻头]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-bridge-conduit-ui.png|18px|link=导管桥|alt=]]</span> [[导管桥]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-bridge-conveyor-ui.png|18px|link=传送带桥|alt=]]</span> [[传送带桥]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-conduit-ui.png|18px|link=导管|alt=]]</span> [[导管]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-cryofluid-mixer-ui.png|18px|link=冷冻液混合器|alt=]]</span> [[冷冻液混合器]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-diode-ui.png|18px|link=二极管|alt=]]</span> [[二极管]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-door-ui.png|18px|link=门|alt=]]</span> [[门]]</td><td>13</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-door-large-ui.png|18px|link=大门|alt=]]</span> [[大门]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ground-factory-ui.png|18px|link=陆军工厂|alt=]]</span> [[陆军工厂]]</td><td>5</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-impact-reactor-ui.png|18px|link=冲击反应堆|alt=]]</span> [[冲击反应堆]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-lancer-ui.png|18px|link=蓝瑟|alt=]]</span> [[蓝瑟]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-landing-pad-ui.png|18px|link=接收台|alt=]]</span> [[接收台]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-micro-processor-ui.png|18px|link=微型处理器|alt=]]</span> [[微型处理器]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-overdrive-projector-ui.png|18px|link=超速投影|alt=]]</span> [[超速投影]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-plastanium-wall-ui.png|18px|link=塑钢墙|alt=]]</span> [[塑钢墙]]</td><td>41</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-pneumatic-drill-ui.png|18px|link=气动钻头|alt=]]</span> [[气动钻头]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-power-node-ui.png|18px|link=电力节点|alt=]]</span> [[电力节点]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-scatter-ui.png|18px|link=分裂|alt=]]</span> [[分裂]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-ui.png|18px|link=太阳能板|alt=]]</span> [[太阳能板]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-large-ui.png|18px|link=大型太阳能板|alt=]]</span> [[大型太阳能板]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-surge-tower-ui.png|18px|link=巨浪电力塔|alt=]]</span> [[巨浪电力塔]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-unloader-ui.png|18px|link=装卸器|alt=]]</span> [[装卸器]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-water-extractor-ui.png|18px|link=抽水机|alt=]]</span> [[抽水机]]</td><td>11</td></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>1</td></tr> | ||
</table></div> | </table></div> | ||
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | 按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | <tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | ||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]]</td><td>1</td><td>12</td><td>1</td><td>1</td><td>4 | |||
</table></div> | </table></div> | ||
</div></div> | </div></div> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>波次</th><th>生成组数量合计</th></tr> | <tr><th>波次</th><th>生成组数量合计</th></tr> | ||
<tr><td>1</td><td> | <tr><td>1</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 1</td></tr> | ||
<tr><td>2</td><td> | <tr><td>2</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 1</td></tr> | ||
<tr><td>3</td><td> | <tr><td>3</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 1</td></tr> | ||
<tr><td>4</td><td> | <tr><td>4</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 1</td></tr> | ||
<tr><td>5</td><td> | <tr><td>5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 1</td></tr> | ||
<tr><td>6</td><td> | <tr><td>6</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>7</td><td> | <tr><td>7</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 2</td></tr> | ||
<tr><td>8</td><td> | <tr><td>8</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>9</td><td> | <tr><td>9</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 2</td></tr> | ||
<tr><td>10</td><td> | <tr><td>10</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>11</td><td> | <tr><td>11</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 6</td></tr> | ||
<tr><td>12</td><td> | <tr><td>12</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>13</td><td> | <tr><td>13</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3</td></tr> | ||
<tr><td>14</td><td> | <tr><td>14</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2</td></tr> | ||
<tr><td>15</td><td> | <tr><td>15</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3</td></tr> | ||
<tr><td>16</td><td> | <tr><td>16</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2</td></tr> | ||
<tr><td>17</td><td> | <tr><td>17</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3</td></tr> | ||
<tr><td>18</td><td> | <tr><td>18</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2</td></tr> | ||
<tr><td>19</td><td> | <tr><td>19</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3</td></tr> | ||
<tr><td>20</td><td> | <tr><td>20</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3</td></tr> | ||
<tr><td>21</td><td> | <tr><td>21</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 6、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3</td></tr> | ||
<tr><td>22</td><td> | <tr><td>22</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-flare-ui.png|18px|link=星辉|alt=]]</span> [[星辉]] × 1</td></tr> | ||
<tr><td>23</td><td> | <tr><td>23</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 7、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3</td></tr> | ||
<tr><td>24</td><td> | <tr><td>24</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-flare-ui.png|18px|link=星辉|alt=]]</span> [[星辉]] × 1</td></tr> | ||
<tr><td>25</td><td> | <tr><td>25</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 7、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 4</td></tr> | ||
</table></div> | </table></div> | ||
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | 按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | ||
2026年10月18日 (日) 19:47的最新版本
区域与胜利条件
本区块启用生存规则,按占领波次完成防守。本页按原版 v160.7 的实际区块加载流程生成,包含地图过滤器、基地生成与最终战役规则。
初始建筑
| 队伍内部名 | 建筑 | 数量 |
|---|---|---|
| derelict | 10 | |
| derelict | 3 | |
| derelict | 1 | |
| derelict | 2 | |
| derelict | 2 | |
| derelict | 3 | |
| derelict | 2 | |
| derelict | 1 | |
| derelict | 13 | |
| derelict | 3 | |
| derelict | 5 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 2 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 41 | |
| derelict | 2 | |
| derelict | 2 | |
| derelict | 1 | |
| derelict | 3 | |
| derelict | 1 | |
| derelict | 2 | |
| derelict | 2 | |
| derelict | 11 | |
| sharded | 1 |
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。
波次生成组
| 单位 | 起始波 | 结束波 | 波次间隔 | 基础数量 | 增长间隔参数 | 状态 |
|---|---|---|---|---|---|---|
| 1 | 12 | 1 | 1 | 4.3162 | 无 | |
| 11 | 20 | 4 | 3 | 3.3288 | 无 | |
| 13 | 31 | 1 | 3 | 8.4155 | 无 | |
| 30 | 38 | 4 | 1 | 2.5238 | 无 | |
| 32 | 52 | 1 | 2 | 13.22 | 无 | |
| 51 | 62 | 3 | 1 | 2.1972 | 无 | |
| 53 | 82 | 1 | 1 | 14.5509 | 无 | |
| 81 | 89 | 3 | 0 | 2.3842 | 无 | |
| 83 | 106 | 1 | 1 | 11.2843 | 无 | |
| 105 | 114 | 2 | 0 | 3.1608 | 无 | |
| 107 | 132 | 1 | 1 | 11.1005 | 无 | |
| 131 | 139 | 3 | 0 | 2.3463 | 无 | |
| 133 | 持续 | 1 | 1 | 13.3498 | 无 | |
| 155 | 163 | 2 | 0 | 3.1393 | 无 | |
| 6 | 20 | 2 | 1 | 3.0958 | 无 | |
| 19 | 28 | 2 | 3 | 2.7096 | 无 | |
| 21 | 42 | 2 | 3 | 5.9155 | 无 | |
| 41 | 50 | 2 | 1 | 2.066 | 无 | |
| 43 | 63 | 2 | 2 | 9.1939 | 无 | |
| 62 | 71 | 2 | 1 | 2.9861 | 无 | |
| 64 | 92 | 1 | 1 | 11.7962 | 无 | |
| 91 | 98 | 4 | 0 | 3.5659 | 无 | |
| 93 | 116 | 1 | 1 | 14.6928 | 无 | |
| 115 | 122 | 4 | 0 | 2.8852 | 无 | |
| 117 | 144 | 1 | 1 | 17.3146 | 无 | |
| 143 | 150 | 2 | 0 | 3.3464 | 无 | |
| 145 | 持续 | 1 | 1 | 15.6558 | 无 | |
| 172 | 183 | 3 | 0 | 2.8355 | 无 | |
| 22 | 34 | 2 | 1 | 4.196 | 无 | |
| 33 | 43 | 4 | 3 | 3.1004 | 无 | |
| 35 | 57 | 2 | 3 | 9.2785 | 无 | |
| 56 | 64 | 3 | 1 | 3.4209 | 无 | |
| 58 | 77 | 2 | 2 | 10.7909 | 无 | |
| 76 | 87 | 2 | 1 | 2.2474 | 无 | |
| 78 | 108 | 1 | 1 | 13.0626 | 无 | |
| 107 | 116 | 2 | 0 | 3.8146 | 无 | |
| 109 | 135 | 2 | 1 | 14.5662 | 无 | |
| 134 | 143 | 2 | 0 | 2.0158 | 无 | |
| 136 | 持续 | 2 | 1 | 17.5201 | 无 | |
| 160 | 168 | 2 | 0 | 2.9232 | 无 | |
| 34 | 53 | 1 | 1 | 2.8122 | 无 | |
| 52 | 59 | 2 | 3 | 3.646 | 无 | |
| 54 | 70 | 2 | 3 | 7.2802 | 无 | |
| 69 | 76 | 4 | 1 | 2.7039 | 无 | |
| 71 | 92 | 1 | 2 | 9.8249 | 无 | |
| 91 | 102 | 4 | 1 | 2.4843 | 无 | |
| 93 | 116 | 2 | 1 | 16.6476 | 无 | |
| 115 | 122 | 2 | 0 | 3.0658 | 无 | |
| 117 | 146 | 1 | 1 | 11.9261 | 无 | |
| 145 | 153 | 3 | 0 | 3.2039 | 无 | |
| 147 | 持续 | 1 | 1 | 18.3908 | 无 | |
| 175 | 182 | 3 | 0 | 2.3951 | 无 | |
| 56 | 68 | 2 | 1 | 2.9291 | 无 | |
| 67 | 77 | 3 | 3 | 3.8928 | 无 | |
| 69 | 90 | 2 | 3 | 7.3832 | 无 | |
| 89 | 100 | 2 | 1 | 2.2637 | 无 | |
| 91 | 111 | 2 | 2 | 14.1639 | 无 | |
| 110 | 120 | 3 | 1 | 2.2761 | 无 | |
| 112 | 140 | 1 | 1 | 11.5558 | 无 | |
| 139 | 150 | 4 | 0 | 3.0836 | 无 | |
| 141 | 持续 | 1 | 1 | 10.6232 | 无 | |
| 163 | 173 | 4 | 0 | 3.0897 | 无 | |
| 73 | 85 | 1 | 1 | 4.1158 | 无 | |
| 84 | 95 | 3 | 3 | 3.9042 | 无 | |
| 86 | 109 | 2 | 3 | 5.3132 | 无 | |
| 108 | 118 | 2 | 1 | 2.4638 | 无 | |
| 110 | 134 | 2 | 2 | 11.0224 | 无 | |
| 133 | 140 | 4 | 1 | 2.1007 | 无 | |
| 135 | 持续 | 2 | 1 | 14.9742 | 无 | |
| 160 | 167 | 4 | 0 | 2.6203 | 无 | |
| 88 | 103 | 1 | 1 | 3.5343 | 无 | |
| 102 | 110 | 2 | 3 | 3.9295 | 无 | |
| 104 | 119 | 2 | 3 | 6.7624 | 无 | |
| 118 | 128 | 4 | 1 | 2.9206 | 无 | |
| 120 | 143 | 1 | 2 | 14.0279 | 无 | |
| 142 | 152 | 4 | 1 | 2.7058 | 无 | |
| 144 | 持续 | 2 | 1 | 19.9556 | 无 | |
| 168 | 177 | 3 | 0 | 3.098 | 无 | |
| 101 | 118 | 2 | 1 | 3.1726 | 无 | |
| 117 | 124 | 2 | 3 | 2.3876 | 无 | |
| 119 | 142 | 2 | 3 | 8.9022 | 无 | |
| 141 | 149 | 4 | 1 | 2.8675 | 无 | |
| 143 | 持续 | 1 | 2 | 10.6352 | 无 | |
| 161 | 170 | 2 | 1 | 2.073 | 无 | |
| 117 | 130 | 1 | 1 | 3.6394 | 无 | |
| 129 | 136 | 2 | 3 | 2.0259 | 无 | |
| 131 | 持续 | 2 | 3 | 7.7412 | 无 | |
| 153 | 161 | 3 | 1 | 2.411 | 无 | |
| 137 | 持续 | 2 | 1 | 2.8597 | 无 | |
| 152 | 162 | 4 | 3 | 3.9566 | 无 | |
| 41 | 持续 | 23 | 1 | 23 | ||
| 110 | 持续 | 23 | 1 | 23 | ||
| 139 | 持续 | 11 | 1 | 23 | ||
| 154 | 持续 | 11 | 1 | 23 |
波次数量参考(每个适用出生点)
| 波次 | 生成组数量合计 |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 | |
| 21 | |
| 22 | |
| 23 | |
| 24 | |
| 25 |
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。
地图目标
没有独立目标定义列表,按战役胜利条件推进。
生成条件与版本
数据版本:原版 v160.7;种子偏移为 0,使用无历史存档的初始星球状态,加载 37 组敌方核心基地蓝图。本区块使用 SerpuloPlanetGenerator 生成。威胁、敌军及部分生成内容可能随邻区基地和存档状态变化。游戏版本、发射蓝图或规则改变后,实际地图应以游戏为准。
数据来源与说明
数据版本:Mindustry 原版 v160.7,来自已核验 SHA-256 的官方游戏包初始化数据。
所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。
