塞普罗区块 187:修订间差异

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== 地图资源 ==
== 地图资源 ==
游戏区块信息中的资源:[[铜]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span>、[[铅]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span>、[[沙]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span>、[[煤炭]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span>、[[钛]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span>、[[废料]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span>、[[水]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span>、[[石油]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span>。
游戏区块信息中的资源:<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span> [[石油]]。
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<tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr>
<tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr>
<tr><td>[[煤炭]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span></td><td>2758</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]</td><td>2758</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td>[[铜]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span></td><td>2176</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]</td><td>2176</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td>[[铅]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span></td><td>1923</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]</td><td>1923</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td>[[沙]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span></td><td>117578</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]</td><td>117578</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td>[[废料]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span></td><td>3677</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]</td><td>3677</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td>[[钛]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span></td><td>3913</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]</td><td>3913</td><td>矿物覆盖 / 可掉落地形格数</td></tr>
<tr><td>[[石油]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span></td><td>357</td><td>可抽取流体的地板格数</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span> [[石油]]</td><td>357</td><td>可抽取流体的地板格数</td></tr>
<tr><td>[[水]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span></td><td>7705</td><td>可抽取流体的地板格数</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]</td><td>7705</td><td>可抽取流体的地板格数</td></tr>
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格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。
格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。
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<tr><th>地板类型</th><th>格数</th></tr>
<tr><th>地板类型</th><th>格数</th></tr>
<tr><td>[[黑沙]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span></td><td>116873</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span> [[黑沙]]</td><td>116873</td></tr>
<tr><td>[[苔藓地]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-moss-ui.png|18px|link=苔藓地|alt=]]</span></td><td>30643</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-moss-ui.png|18px|link=苔藓地|alt=]]</span> [[苔藓地]]</td><td>30643</td></tr>
<tr><td>[[玄武岩]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-basalt-ui.png|18px|link=玄武岩|alt=]]</span></td><td>12066</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-basalt-ui.png|18px|link=玄武岩|alt=]]</span> [[玄武岩]]</td><td>12066</td></tr>
<tr><td>[[黑沙污水]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-tainted-water-ui.png|18px|link=黑沙污水|alt=]]</span></td><td>5019</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-tainted-water-ui.png|18px|link=黑沙污水|alt=]]</span> [[黑沙污水]]</td><td>5019</td></tr>
<tr><td>[[污水]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tainted-water-ui.png|18px|link=污水|alt=]]</span></td><td>2686</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tainted-water-ui.png|18px|link=污水|alt=]]</span> [[污水]]</td><td>2686</td></tr>
<tr><td>[[孢子苔藓地]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-spore-moss-ui.png|18px|link=孢子苔藓地|alt=]]</span></td><td>1959</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-spore-moss-ui.png|18px|link=孢子苔藓地|alt=]]</span> [[孢子苔藓地]]</td><td>1959</td></tr>
<tr><td>[[雪]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-snow-ui.png|18px|link=雪|alt=]]</span></td><td>778</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-snow-ui.png|18px|link=雪|alt=]]</span> [[雪]]</td><td>778</td></tr>
<tr><td>[[沙子(地板)]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-sand-floor-ui.png|18px|link=沙子(地板)|alt=]]</span></td><td>705</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-sand-floor-ui.png|18px|link=沙子(地板)|alt=]]</span> [[沙子(地板)]]</td><td>705</td></tr>
<tr><td>[[石油(地板)]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tar-ui.png|18px|link=石油(地板)|alt=]]</span></td><td>357</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tar-ui.png|18px|link=石油(地板)|alt=]]</span> [[石油(地板)]]</td><td>357</td></tr>
<tr><td>[[损坏的金属地板]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-damaged-ui.png|18px|link=损坏的金属地板|alt=]]</span></td><td>310</td></tr>
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-damaged-ui.png|18px|link=损坏的金属地板|alt=]]</span> [[损坏的金属地板]]</td><td>310</td></tr>
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<tr><th>战争迷雾</th><td>关闭</td></tr>
<tr><th>战争迷雾</th><td>关闭</td></tr>
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<tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr>
<tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr>
<tr><td>sharded</td><td>[[初代核心]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span></td><td>73, 168</td></tr>
<tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>73, 168</td></tr>
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敌人出生标记:(249, 339)。坐标原点在地图左下角;敌军也可能由基地工厂生成。
敌人出生标记:(249, 339)。坐标原点在地图左下角;敌军也可能由基地工厂生成。
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<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr>
<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr>
<tr><td>derelict</td><td>[[电池]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-battery-ui.png|18px|link=电池|alt=]]</span></td><td>4</td></tr>
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-battery-ui.png|18px|link=电池|alt=]]</span> [[电池]]</td><td>4</td></tr>
<tr><td>derelict</td><td>[[蓝瑟]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-lancer-ui.png|18px|link=蓝瑟|alt=]]</span></td><td>2</td></tr>
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-lancer-ui.png|18px|link=蓝瑟|alt=]]</span> [[蓝瑟]]</td><td>2</td></tr>
<tr><td>derelict</td><td>[[修理器]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-mender-ui.png|18px|link=修理器|alt=]]</span></td><td>2</td></tr>
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-mender-ui.png|18px|link=修理器|alt=]]</span> [[修理器]]</td><td>2</td></tr>
<tr><td>derelict</td><td>[[电力节点]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-power-node-ui.png|18px|link=电力节点|alt=]]</span></td><td>1</td></tr>
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-power-node-ui.png|18px|link=电力节点|alt=]]</span> [[电力节点]]</td><td>1</td></tr>
<tr><td>derelict</td><td>[[维修点]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-repair-point-ui.png|18px|link=维修点|alt=]]</span></td><td>3</td></tr>
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-repair-point-ui.png|18px|link=维修点|alt=]]</span> [[维修点]]</td><td>3</td></tr>
<tr><td>derelict</td><td>[[脉冲地雷]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shock-mine-ui.png|18px|link=脉冲地雷|alt=]]</span></td><td>33</td></tr>
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shock-mine-ui.png|18px|link=脉冲地雷|alt=]]</span> [[脉冲地雷]]</td><td>33</td></tr>
<tr><td>derelict</td><td>[[大型太阳能板]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-large-ui.png|18px|link=大型太阳能板|alt=]]</span></td><td>3</td></tr>
<tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-large-ui.png|18px|link=大型太阳能板|alt=]]</span> [[大型太阳能板]]</td><td>3</td></tr>
<tr><td>sharded</td><td>[[初代核心]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span></td><td>1</td></tr>
<tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>1</td></tr>
</table></div>
</table></div>
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。
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<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr>
<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr>
<tr><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span></td><td>1</td><td>16</td><td>1</
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]]</td><td>1</td><td>16</td><td>1</
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<tr><th>波次</th><th>生成组数量合计</th></tr>
<tr><th>波次</th><th>生成组数量合计</th></tr>
<tr><td>1</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 1</td></tr>
<tr><td>1</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr>
<tr><td>2</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 1</td></tr>
<tr><td>2</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr>
<tr><td>3</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 1</td></tr>
<tr><td>3</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr>
<tr><td>4</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 1</td></tr>
<tr><td>4</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr>
<tr><td>5</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 2</td></tr>
<tr><td>5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2</td></tr>
<tr><td>6</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 2</td></tr>
<tr><td>6</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2</td></tr>
<tr><td>7</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 2</td></tr>
<tr><td>7</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2</td></tr>
<tr><td>8</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 2、[[爬虫]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> × 1</td></tr>
<tr><td>8</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr>
<tr><td>9</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 3</td></tr>
<tr><td>9</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3</td></tr>
<tr><td>10</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 3、[[爬虫]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> × 1</td></tr>
<tr><td>10</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr>
<tr><td>11</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 3</td></tr>
<tr><td>11</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3</td></tr>
<tr><td>12</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 3、[[爬虫]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> × 1</td></tr>
<tr><td>12</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr>
<tr><td>13</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 4</td></tr>
<tr><td>13</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4</td></tr>
<tr><td>14</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 4、[[爬虫]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> × 1</td></tr>
<tr><td>14</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr>
<tr><td>15</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 7</td></tr>
<tr><td>15</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 7</td></tr>
<tr><td>16</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 4、[[爬虫]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> × 2</td></tr>
<tr><td>16</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2</td></tr>
<tr><td>17</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 3、[[战锤]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> × 3</td></tr>
<tr><td>17</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr>
<tr><td>18</td><td>[[战锤]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> × 3、[[爬虫]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> × 2</td></tr>
<tr><td>18</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2</td></tr>
<tr><td>19</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 3、[[战锤]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> × 3</td></tr>
<tr><td>19</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr>
<tr><td>20</td><td>[[战锤]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> × 3、[[爬虫]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> × 2</td></tr>
<tr><td>20</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2</td></tr>
<tr><td>21</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 3、[[战锤]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> × 3</td></tr>
<tr><td>21</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr>
<tr><td>22</td><td>[[战锤]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> × 3、[[爬虫]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> × 3</td></tr>
<tr><td>22</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3</td></tr>
<tr><td>23</td><td>[[战锤]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> × 3</td></tr>
<tr><td>23</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr>
<tr><td>24</td><td>[[战锤]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> × 4、[[爬虫]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> × 3</td></tr>
<tr><td>24</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3</td></tr>
<tr><td>25</td><td>[[尖刀]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> × 1、[[战锤]] <span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> × 4</td></tr>
<tr><td>25</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 4</td></tr>
</table></div>
</table></div>
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。

2026年10月18日 (日) 19:51的最新版本


塞普罗区块 187
serpulo-187
基础信息
适用版本原版 v160.7
行星塞普罗
区块编号(v160.7)187
地图类型程序生成地图
地图尺寸414 × 414 格
初始威胁参数0.3
地图规则生存
占领条件防守至第 25 波
波次间隔130 秒
关联信息

数字区块 · 主线区块 · 地图

技术性
内部名称serpulo-187
数据类型sector
实现类型Sector
本地化键sector.serpulo-187.name

区域与胜利条件

本区块启用生存规则,按占领波次完成防守。本页按原版 v160.7 的实际区块加载流程生成,包含地图过滤器、基地生成与最终战役规则。

地图资源

游戏区块信息中的资源: 铜、 铅、 沙、 煤炭、 钛、 废料、 水、 石油。

资源生成后格数统计口径
煤炭2758矿物覆盖 / 可掉落地形格数
铜2176矿物覆盖 / 可掉落地形格数
铅1923矿物覆盖 / 可掉落地形格数
沙117578矿物覆盖 / 可掉落地形格数
废料3677矿物覆盖 / 可掉落地形格数
钛3913矿物覆盖 / 可掉落地形格数
石油357可抽取流体的地板格数
水7705可抽取流体的地板格数

格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。

地形与环境

战争迷雾关闭
静态迷雾启用
环境编号233
天气无

初始核心与出生点

队伍内部名核心坐标(格)
sharded 初代核心73, 168

敌人出生标记:(249, 339)。坐标原点在地图左下角;敌军也可能由基地工厂生成。

初始建筑

队伍内部名建筑数量
derelict 电池4
derelict 蓝瑟2
derelict 修理器2
derelict 电力节点1
derelict 维修点3
derelict 脉冲地雷33
derelict 大型太阳能板3
sharded 初代核心1

按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。

波次生成组

单位起始波结束波波次间隔基础数量增长间隔参数状态
尖刀116113.8022无
尖刀1522233.4771无
战锤1737136.4303无
战锤3645412.4226无
血蛭38611213.5339无
血蛭6070312.1301无
毒蛊62891114.3568无
毒蛊8899302.0361无
毒蛊901201117.8412无
毒蛊119127402.8239无
毒蛊1211441116.8379无
毒蛊143150403.2102无
毒蛊145持续1113.6092无
毒蛊171182203.4713无
爬虫827213.29无
爬虫2636332.2757无
毒蛛2851139.8371无
毒蛛5057412.3515无
血蛭5276228.6332无
血蛭7586412.4588无
毒蛊771002111.5722无
毒蛊99108402.4476无
毒蛊1011301114.3266无
毒蛊129140203.8031无
毒蛊131持续1115.8225无
毒蛊153161303.3119无
尖刀2536112.6239无
尖刀3546433.9841无
战锤3758237.4985无
战锤5766212.1169无
堡垒5984229.7243无
堡垒8394313.1885无
毒蛊851141112.5113无
毒蛊113123403.3545无
毒蛊1151401116.276无
毒蛊139147203.0838无
毒蛊141持续2111.4235无
毒蛊168176403.1132无
爬虫4663113.0182无
爬虫6270433.2306无
战锤6482235.3437无
战锤8188413.1542无
堡垒831101210.4494无
堡垒109119412.2688无
权杖1111421111.9823无
权杖141150203.8659无
权杖143持续1114.9153无
权杖172180403.6604无
爬虫6579112.818无
爬虫7887432.4924无
毒蛛80101236.9844无
毒蛛100108312.7689无
血蛭102121129.1422无
血蛭120127213.0844无
雷霆122持续1115.5938无
雷霆152161202.8674无
新星7998214.3424无
新星97104233.8665无
恒星99122138.098无
恒星121132413.4678无
耀星1231422211.2056无
耀星141150213.8806无
毒蛊143持续2110.46无
毒蛊165175203.8459无
爬虫98109113.3705无
爬虫108115333.5018无
毒蛛110133137.8454无
毒蛛132140412.004无
血蛭134持续2212.7353无
血蛭157164413.3348无
爬虫122135114.4531无
爬虫134142233.7492无
战锤136持续238.5919无
战锤153162412.0587无
星辉146持续113.2481无
星辉158167233.8186无
权杖43持续24124 Boss
灾星115持续24124 Boss
灾星130持续12124 Boss
雷霆145持续12124 Boss

波次数量参考(每个适用出生点)

波次生成组数量合计
1 尖刀 × 1
2 尖刀 × 1
3 尖刀 × 1
4 尖刀 × 1
5 尖刀 × 2
6 尖刀 × 2
7 尖刀 × 2
8 尖刀 × 2、 爬虫 × 1
9 尖刀 × 3
10 尖刀 × 3、 爬虫 × 1
11 尖刀 × 3
12 尖刀 × 3、 爬虫 × 1
13 尖刀 × 4
14 尖刀 × 4、 爬虫 × 1
15 尖刀 × 7
16 尖刀 × 4、 爬虫 × 2
17 尖刀 × 3、 战锤 × 3
18 战锤 × 3、 爬虫 × 2
19 尖刀 × 3、 战锤 × 3
20 战锤 × 3、 爬虫 × 2
21 尖刀 × 3、 战锤 × 3
22 战锤 × 3、 爬虫 × 3
23 战锤 × 3
24 战锤 × 4、 爬虫 × 3
25 尖刀 × 1、 战锤 × 4

按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。

地图目标

没有独立目标定义列表,按战役胜利条件推进。

相邻区块

塞普罗区块 182 · 塞普罗区块 17 · 塞普罗区块 186 · 塞普罗区块 58 · 塞普罗区块 253 · 塞普罗区块 46

相邻不代表必定可发射,实际还受占领状态、发射规则与科技解锁影响。

生成条件与版本

数据版本:原版 v160.7;种子偏移为 0,使用无历史存档的初始星球状态,加载 37 组敌方核心基地蓝图。本区块使用 SerpuloPlanetGenerator 生成。威胁、敌军及部分生成内容可能随邻区基地和存档状态变化。游戏版本、发射蓝图或规则改变后,实际地图应以游戏为准。

数据来源与说明

数据版本:Mindustry 原版 v160.7,来自已核验 SHA-256 的官方游戏包初始化数据。

所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。