塞普罗区块 206:修订间差异
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<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | <div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | ||
== 地图资源 == | == 地图资源 == | ||
游戏区块信息中的资源: | 游戏区块信息中的资源:<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]。 | ||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | <tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]</td><td>1237</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]</td><td>1414</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]</td><td>3019</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]</td><td>4209</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]</td><td>149</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]</td><td>2993</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]</td><td>3193</td><td>可抽取流体的地板格数</td></tr> | ||
</table></div> | </table></div> | ||
格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | 格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>地板类型</th><th>格数</th></tr> | <tr><th>地板类型</th><th>格数</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-moss-ui.png|18px|link=苔藓地|alt=]]</span> [[苔藓地]]</td><td>73424</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ice-ui.png|18px|link=冰|alt=]]</span> [[冰]]</td><td>64432</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-snow-ui.png|18px|link=雪|alt=]]</span> [[雪]]</td><td>30539</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-spore-moss-ui.png|18px|link=孢子苔藓地|alt=]]</span> [[孢子苔藓地]]</td><td>11664</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span> [[黑沙]]</td><td>4209</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-3-ui.png|18px|link=暗面板 3|alt=]]</span> [[暗面板 3]]</td><td>3782</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-tainted-water-ui.png|18px|link=黑沙污水|alt=]]</span> [[黑沙污水]]</td><td>2107</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-4-ui.png|18px|link=暗面板 4|alt=]]</span> [[暗面板 4]]</td><td>1385</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tainted-water-ui.png|18px|link=污水|alt=]]</span> [[污水]]</td><td>1086</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-basalt-ui.png|18px|link=玄武岩|alt=]]</span> [[玄武岩]]</td><td>972</td></tr> | ||
</table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | </table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>战争迷雾</th><td>关闭</td></tr> | <tr><th>战争迷雾</th><td>关闭</td></tr> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | <tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>166, 79</td></tr> | ||
</table></div> | </table></div> | ||
敌人出生标记:(241, 369)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | 敌人出生标记:(241, 369)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | <tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-fuse-ui.png|18px|link=雷光|alt=]]</span> [[雷光]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-laser-drill-ui.png|18px|link=激光钻头|alt=]]</span> [[激光钻头]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-power-node-large-ui.png|18px|link=大型电力节点|alt=]]</span> [[大型电力节点]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-router-ui.png|18px|link=路由器|alt=]]</span> [[路由器]]</td><td>4</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-salvo-ui.png|18px|link=齐射|alt=]]</span> [[齐射]]</td><td>4</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-ui.png|18px|link=太阳能板|alt=]]</span> [[太阳能板]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-large-ui.png|18px|link=大型太阳能板|alt=]]</span> [[大型太阳能板]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-surge-tower-ui.png|18px|link=巨浪电力塔|alt=]]</span> [[巨浪电力塔]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-titanium-conveyor-ui.png|18px|link=钛传送带|alt=]]</span> [[钛传送带]]</td><td>50</td></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>1</td></tr> | ||
</table></div> | </table></div> | ||
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | 按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | <tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | ||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]]</td><td>1</td><td>17</td><td>1</td> | |||
</table></div> | </table></div> | ||
</div></div> | </div></div> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>波次</th><th>生成组数量合计</th></tr> | <tr><th>波次</th><th>生成组数量合计</th></tr> | ||
<tr><td>1</td><td> | <tr><td>1</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>2</td><td> | <tr><td>2</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>3</td><td> | <tr><td>3</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>4</td><td> | <tr><td>4</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2</td></tr> | ||
<tr><td>5</td><td> | <tr><td>5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2</td></tr> | ||
<tr><td>6</td><td> | <tr><td>6</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2</td></tr> | ||
<tr><td>7</td><td> | <tr><td>7</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3</td></tr> | ||
<tr><td>8</td><td> | <tr><td>8</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3</td></tr> | ||
<tr><td>9</td><td> | <tr><td>9</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3</td></tr> | ||
<tr><td>10</td><td> | <tr><td>10</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4</td></tr> | ||
<tr><td>11</td><td> | <tr><td>11</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>12</td><td> | <tr><td>12</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4</td></tr> | ||
<tr><td>13</td><td> | <tr><td>13</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>14</td><td> | <tr><td>14</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 5</td></tr> | ||
<tr><td>15</td><td> | <tr><td>15</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>16</td><td> | <tr><td>16</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 9</td></tr> | ||
<tr><td>17</td><td> | <tr><td>17</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 6、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>18</td><td> | <tr><td>18</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 3</td></tr> | ||
<tr><td>19</td><td> | <tr><td>19</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>20</td><td> | <tr><td>20</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 3</td></tr> | ||
<tr><td>21</td><td> | <tr><td>21</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2</td></tr> | ||
<tr><td>22</td><td> | <tr><td>22</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 3</td></tr> | ||
<tr><td>23</td><td> | <tr><td>23</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 5</td></tr> | ||
<tr><td>24</td><td> | <tr><td>24</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 4</td></tr> | ||
<tr><td>25</td><td> | <tr><td>25</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3</td></tr> | ||
</table></div> | </table></div> | ||
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | 按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | ||
2026年10月18日 (日) 19:51的最新版本
区域与胜利条件
本区块启用生存规则,按占领波次完成防守。本页按原版 v160.7 的实际区块加载流程生成,包含地图过滤器、基地生成与最终战役规则。
波次生成组
| 单位 | 起始波 | 结束波 | 波次间隔 | 基础数量 | 增长间隔参数 | 状态 |
|---|---|---|---|---|---|---|
| 1 | 17 | 1 | 1 | 2.8116 | 无 | |
| 16 | 24 | 2 | 3 | 2.6936 | 无 | |
| 18 | 37 | 1 | 3 | 5.473 | 无 | |
| 36 | 44 | 3 | 1 | 2.1679 | 无 | |
| 38 | 61 | 1 | 2 | 12.1253 | 无 | |
| 60 | 70 | 2 | 1 | 3.8673 | 无 | |
| 62 | 92 | 1 | 1 | 16.5921 | 无 | |
| 91 | 98 | 3 | 0 | 3.5909 | 无 | |
| 93 | 121 | 1 | 1 | 11.9002 | 无 | |
| 120 | 128 | 4 | 0 | 2.4891 | 无 | |
| 122 | 147 | 1 | 1 | 15.5402 | 无 | |
| 146 | 156 | 4 | 0 | 2.1096 | 无 | |
| 148 | 持续 | 1 | 1 | 13.2461 | 无 | |
| 171 | 178 | 4 | 0 | 3.1065 | 无 | |
| 11 | 24 | 2 | 1 | 4.0124 | 无 | |
| 23 | 32 | 2 | 3 | 3.7969 | 无 | |
| 25 | 40 | 2 | 3 | 8.7486 | 无 | |
| 39 | 49 | 4 | 1 | 2.6583 | 无 | |
| 41 | 64 | 1 | 2 | 13.9731 | 无 | |
| 63 | 70 | 2 | 1 | 2.5989 | 无 | |
| 65 | 94 | 2 | 1 | 17.8089 | 无 | |
| 93 | 101 | 3 | 0 | 3.7348 | 无 | |
| 95 | 120 | 2 | 1 | 10.2403 | 无 | |
| 119 | 129 | 3 | 0 | 3.8479 | 无 | |
| 121 | 持续 | 2 | 1 | 19.3534 | 无 | |
| 151 | 161 | 2 | 0 | 3.4518 | 无 | |
| 28 | 47 | 1 | 1 | 2.9062 | 无 | |
| 46 | 55 | 4 | 3 | 3.3947 | 无 | |
| 48 | 70 | 2 | 3 | 6.231 | 无 | |
| 69 | 78 | 4 | 1 | 2.2845 | 无 | |
| 71 | 93 | 2 | 2 | 8.3523 | 无 | |
| 92 | 102 | 3 | 1 | 2.8465 | 无 | |
| 94 | 124 | 1 | 1 | 11.2589 | 无 | |
| 123 | 134 | 3 | 0 | 3.0348 | 无 | |
| 125 | 持续 | 2 | 1 | 11.924 | 无 | |
| 152 | 160 | 2 | 0 | 2.8789 | 无 | |
| 51 | 62 | 1 | 1 | 4.5944 | 无 | |
| 61 | 68 | 2 | 3 | 3.2809 | 无 | |
| 63 | 80 | 2 | 3 | 7.9693 | 无 | |
| 79 | 90 | 2 | 1 | 2.6896 | 无 | |
| 81 | 108 | 2 | 2 | 9.0334 | 无 | |
| 107 | 115 | 3 | 1 | 2.2887 | 无 | |
| 109 | 134 | 2 | 1 | 11.6806 | 无 | |
| 133 | 140 | 4 | 0 | 2.3343 | 无 | |
| 135 | 持续 | 1 | 1 | 11.7902 | 无 | |
| 158 | 169 | 2 | 0 | 2.4223 | 无 | |
| 67 | 79 | 1 | 1 | 4.5378 | 无 | |
| 78 | 87 | 2 | 3 | 3.6633 | 无 | |
| 80 | 101 | 1 | 3 | 8.6323 | 无 | |
| 100 | 109 | 2 | 1 | 3.7698 | 无 | |
| 102 | 129 | 1 | 2 | 7.7753 | 无 | |
| 128 | 138 | 4 | 1 | 3.68 | 无 | |
| 130 | 持续 | 2 | 1 | 12.3592 | 无 | |
| 159 | 170 | 4 | 0 | 3.7592 | 无 | |
| 83 | 97 | 2 | 1 | 4.0346 | 无 | |
| 96 | 105 | 4 | 3 | 3.3709 | 无 | |
| 98 | 115 | 1 | 3 | 5.9256 | 无 | |
| 114 | 122 | 3 | 1 | 2.4502 | 无 | |
| 116 | 141 | 1 | 2 | 8.9003 | 无 | |
| 140 | 151 | 4 | 1 | 2.4275 | 无 | |
| 142 | 持续 | 1 | 1 | 15.1354 | 无 | |
| 168 | 179 | 3 | 0 | 2.6922 | 无 | |
| 95 | 112 | 1 | 1 | 2.9399 | 无 | |
| 111 | 122 | 2 | 3 | 2.8794 | 无 | |
| 113 | 131 | 1 | 3 | 6.4775 | 无 | |
| 130 | 140 | 4 | 1 | 2.3381 | 无 | |
| 132 | 持续 | 2 | 2 | 11.4783 | 无 | |
| 152 | 159 | 3 | 1 | 3.1565 | 无 | |
| 116 | 131 | 2 | 1 | 3.2343 | 无 | |
| 130 | 139 | 2 | 3 | 2.495 | 无 | |
| 132 | 持续 | 2 | 3 | 7.789 | 无 | |
| 153 | 161 | 3 | 1 | 3.3773 | 无 | |
| 129 | 142 | 1 | 1 | 4.1471 | 无 | |
| 141 | 152 | 4 | 3 | 2.9253 | 无 | |
| 143 | 持续 | 2 | 3 | 7.9126 | 无 | |
| 161 | 170 | 4 | 1 | 3.7221 | 无 | |
| 141 | 持续 | 2 | 1 | 4.646 | 无 | |
| 155 | 163 | 2 | 3 | 3.0178 | 无 | |
| 45 | 持续 | 28 | 1 | 28 | ||
| 185 | 持续 | 28 | 1 | 28 | ||
| 141 | 持续 | 14 | 1 | 28 | ||
| 156 | 持续 | 14 | 1 | 28 |
波次数量参考(每个适用出生点)
| 波次 | 生成组数量合计 |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 | |
| 21 | |
| 22 | |
| 23 | |
| 24 | |
| 25 |
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。
地图目标
没有独立目标定义列表,按战役胜利条件推进。
生成条件与版本
数据版本:原版 v160.7;种子偏移为 0,使用无历史存档的初始星球状态,加载 37 组敌方核心基地蓝图。本区块使用 SerpuloPlanetGenerator 生成。威胁、敌军及部分生成内容可能随邻区基地和存档状态变化。游戏版本、发射蓝图或规则改变后,实际地图应以游戏为准。
数据来源与说明
数据版本:Mindustry 原版 v160.7,来自已核验 SHA-256 的官方游戏包初始化数据。
所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。
