塞普罗区块 147:修订间差异
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<div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | <div class="mdtHome"><div class="mdtPanel mdtHomeSection"> | ||
== 地图资源 == | == 地图资源 == | ||
游戏区块信息中的资源: | 游戏区块信息中的资源:<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-thorium-ui.png|18px|link=钍|alt=]]</span> [[钍]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]。 | ||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | <tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]</td><td>2172</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]</td><td>968</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]</td><td>3421</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]</td><td>55927</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]</td><td>531</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-thorium-ui.png|18px|link=钍|alt=]]</span> [[钍]]</td><td>1440</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]</td><td>2730</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span> [[石油]]</td><td>179</td><td>可抽取流体的地板格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]</td><td>14241</td><td>可抽取流体的地板格数</td></tr> | ||
</table></div> | </table></div> | ||
格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | 格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>地板类型</th><th>格数</th></tr> | <tr><th>地板类型</th><th>格数</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-moss-ui.png|18px|link=苔藓地|alt=]]</span> [[苔藓地]]</td><td>76665</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span> [[黑沙]]</td><td>55927</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-spore-moss-ui.png|18px|link=孢子苔藓地|alt=]]</span> [[孢子苔藓地]]</td><td>13406</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ice-ui.png|18px|link=冰|alt=]]</span> [[冰]]</td><td>11977</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-tainted-water-ui.png|18px|link=黑沙污水|alt=]]</span> [[黑沙污水]]</td><td>9465</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tainted-water-ui.png|18px|link=污水|alt=]]</span> [[污水]]</td><td>4776</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shale-ui.png|18px|link=页岩地|alt=]]</span> [[页岩地]]</td><td>2241</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tar-ui.png|18px|link=石油(地板)|alt=]]</span> [[石油(地板)]]</td><td>179</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-3-ui.png|18px|link=暗面板 3|alt=]]</span> [[暗面板 3]]</td><td>63</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-4-ui.png|18px|link=暗面板 4|alt=]]</span> [[暗面板 4]]</td><td>25</td></tr> | ||
</table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | </table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>战争迷雾</th><td>关闭</td></tr> | <tr><th>战争迷雾</th><td>关闭</td></tr> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | <tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>354, 206</td></tr> | ||
</table></div> | </table></div> | ||
敌人出生标记:(67, 239)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | 敌人出生标记:(67, 239)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | <tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-battery-ui.png|18px|link=电池|alt=]]</span> [[电池]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-battery-large-ui.png|18px|link=大型电池|alt=]]</span> [[大型电池]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-blast-drill-ui.png|18px|link=爆破钻头|alt=]]</span> [[爆破钻头]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-bridge-conduit-ui.png|18px|link=导管桥|alt=]]</span> [[导管桥]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-bridge-conveyor-ui.png|18px|link=传送带桥|alt=]]</span> [[传送带桥]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-combustion-generator-ui.png|18px|link=火力发电机|alt=]]</span> [[火力发电机]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-conveyor-ui.png|18px|link=传送带|alt=]]</span> [[传送带]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-cryofluid-mixer-ui.png|18px|link=冷冻液混合器|alt=]]</span> [[冷冻液混合器]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-diode-ui.png|18px|link=二极管|alt=]]</span> [[二极管]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-impact-reactor-ui.png|18px|link=冲击反应堆|alt=]]</span> [[冲击反应堆]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-landing-pad-ui.png|18px|link=接收台|alt=]]</span> [[接收台]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-laser-drill-ui.png|18px|link=激光钻头|alt=]]</span> [[激光钻头]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-mend-projector-ui.png|18px|link=修理投影|alt=]]</span> [[修理投影]]</td><td>4</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-mender-ui.png|18px|link=修理器|alt=]]</span> [[修理器]]</td><td>7</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-phase-wall-large-ui.png|18px|link=大型相织布墙|alt=]]</span> [[大型相织布墙]]</td><td>8</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-plastanium-wall-ui.png|18px|link=塑钢墙|alt=]]</span> [[塑钢墙]]</td><td>36</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-pneumatic-drill-ui.png|18px|link=气动钻头|alt=]]</span> [[气动钻头]]</td><td>1</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-power-node-ui.png|18px|link=电力节点|alt=]]</span> [[电力节点]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-power-node-large-ui.png|18px|link=大型电力节点|alt=]]</span> [[大型电力节点]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-ui.png|18px|link=太阳能板|alt=]]</span> [[太阳能板]]</td><td>8</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-solar-panel-large-ui.png|18px|link=大型太阳能板|alt=]]</span> [[大型太阳能板]]</td><td>5</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-spectre-ui.png|18px|link=幽灵|alt=]]</span> [[幽灵]]</td><td>2</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-steam-generator-ui.png|18px|link=涡轮发电机|alt=]]</span> [[涡轮发电机]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-surge-tower-ui.png|18px|link=巨浪电力塔|alt=]]</span> [[巨浪电力塔]]</td><td>3</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-titanium-wall-ui.png|18px|link=钛墙|alt=]]</span> [[钛墙]]</td><td>26</td></tr> | ||
<tr><td>derelict</td><td> | <tr><td>derelict</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-water-extractor-ui.png|18px|link=抽水机|alt=]]</span> [[抽水机]]</td><td>11</td></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>1</td></tr> | ||
</table></div> | </table></div> | ||
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | 按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | <tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | ||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]]</td><td>1</td><td>14</td><td>1</td><td>1 | |||
</table></div> | </table></div> | ||
</div></div> | </div></div> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>波次</th><th>生成组数量合计</th></tr> | <tr><th>波次</th><th>生成组数量合计</th></tr> | ||
<tr><td>1</td><td> | <tr><td>1</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>2</td><td> | <tr><td>2</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>3</td><td> | <tr><td>3</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>4</td><td> | <tr><td>4</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>5</td><td> | <tr><td>5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>6</td><td> | <tr><td>6</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2</td></tr> | ||
<tr><td>7</td><td> | <tr><td>7</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2</td></tr> | ||
<tr><td>8</td><td> | <tr><td>8</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 1</td></tr> | ||
<tr><td>9</td><td> | <tr><td>9</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 2</td></tr> | ||
<tr><td>10</td><td> | <tr><td>10</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 1</td></tr> | ||
<tr><td>11</td><td> | <tr><td>11</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3</td></tr> | ||
<tr><td>12</td><td> | <tr><td>12</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 1</td></tr> | ||
<tr><td>13</td><td> | <tr><td>13</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 6</td></tr> | ||
<tr><td>14</td><td> | <tr><td>14</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 2</td></tr> | ||
<tr><td>15</td><td> | <tr><td>15</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3</td></tr> | ||
<tr><td>16</td><td> | <tr><td>16</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 2</td></tr> | ||
<tr><td>17</td><td> | <tr><td>17</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3</td></tr> | ||
<tr><td>18</td><td> | <tr><td>18</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 2</td></tr> | ||
<tr><td>19</td><td> | <tr><td>19</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3</td></tr> | ||
<tr><td>20</td><td> | <tr><td>20</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 6</td></tr> | ||
<tr><td>21</td><td> | <tr><td>21</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3</td></tr> | ||
<tr><td>22</td><td> | <tr><td>22</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
<tr><td>23</td><td> | <tr><td>23</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 3</td></tr> | ||
<tr><td>24</td><td> | <tr><td>24</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
<tr><td>25</td><td> | <tr><td>25</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-atrax-ui.png|18px|link=毒蛛|alt=]]</span> [[毒蛛]] × 4</td></tr> | ||
</table></div> | </table></div> | ||
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | 按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | ||
2026年10月18日 (日) 19:50的最新版本
区域与胜利条件
本区块启用生存规则,按占领波次完成防守。本页按原版 v160.7 的实际区块加载流程生成,包含地图过滤器、基地生成与最终战役规则。
初始建筑
| 队伍内部名 | 建筑 | 数量 |
|---|---|---|
| derelict | 3 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 2 | |
| derelict | 3 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 2 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 4 | |
| derelict | 7 | |
| derelict | 8 | |
| derelict | 36 | |
| derelict | 1 | |
| derelict | 3 | |
| derelict | 2 | |
| derelict | 8 | |
| derelict | 5 | |
| derelict | 2 | |
| derelict | 3 | |
| derelict | 3 | |
| derelict | 26 | |
| derelict | 11 | |
| sharded | 1 |
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。
波次生成组
| 单位 | 起始波 | 结束波 | 波次间隔 | 基础数量 | 增长间隔参数 | 状态 |
|---|---|---|---|---|---|---|
| 1 | 14 | 1 | 1 | 4.4416 | 无 | |
| 13 | 22 | 4 | 3 | 2.5595 | 无 | |
| 15 | 30 | 1 | 3 | 8.9646 | 无 | |
| 29 | 37 | 3 | 1 | 2.5064 | 无 | |
| 31 | 51 | 1 | 2 | 10.5535 | 无 | |
| 50 | 61 | 3 | 1 | 2.7636 | 无 | |
| 52 | 79 | 1 | 1 | 11.4329 | 无 | |
| 78 | 87 | 3 | 0 | 2.2561 | 无 | |
| 80 | 104 | 1 | 1 | 10.4801 | 无 | |
| 103 | 114 | 3 | 0 | 3.6772 | 无 | |
| 105 | 135 | 1 | 1 | 11.2328 | 无 | |
| 134 | 145 | 4 | 0 | 3.5382 | 无 | |
| 136 | 持续 | 1 | 1 | 10.6186 | 无 | |
| 162 | 169 | 2 | 0 | 2.6889 | 无 | |
| 8 | 21 | 2 | 1 | 2.5276 | 无 | |
| 20 | 29 | 4 | 3 | 3.3017 | 无 | |
| 22 | 40 | 2 | 3 | 6.6652 | 无 | |
| 39 | 46 | 2 | 1 | 3.7613 | 无 | |
| 41 | 67 | 1 | 2 | 9.1771 | 无 | |
| 66 | 76 | 2 | 1 | 2.1863 | 无 | |
| 68 | 93 | 1 | 1 | 14.0499 | 无 | |
| 92 | 99 | 3 | 0 | 2.9272 | 无 | |
| 94 | 123 | 1 | 1 | 17.1266 | 无 | |
| 122 | 131 | 3 | 0 | 2.5561 | 无 | |
| 124 | 150 | 2 | 1 | 14.4956 | 无 | |
| 149 | 158 | 4 | 0 | 2.6072 | 无 | |
| 24 | 36 | 2 | 1 | 4.0265 | 无 | |
| 35 | 46 | 3 | 3 | 2.1758 | 无 | |
| 37 | 58 | 1 | 3 | 6.1555 | 无 | |
| 57 | 64 | 4 | 1 | 3.3989 | 无 | |
| 59 | 79 | 1 | 2 | 13.7826 | 无 | |
| 78 | 85 | 4 | 1 | 2.5836 | 无 | |
| 80 | 107 | 1 | 1 | 11.4349 | 无 | |
| 106 | 114 | 3 | 0 | 3.5986 | 无 | |
| 108 | 138 | 2 | 1 | 19.2493 | 无 | |
| 137 | 148 | 2 | 0 | 2.2584 | 无 | |
| 139 | 持续 | 2 | 1 | 15.5028 | 无 | |
| 164 | 175 | 4 | 0 | 2.5845 | 无 | |
| 37 | 56 | 1 | 1 | 3.7448 | 无 | |
| 55 | 66 | 4 | 3 | 3.7482 | 无 | |
| 57 | 78 | 1 | 3 | 7.8853 | 无 | |
| 77 | 88 | 3 | 1 | 2.9202 | 无 | |
| 79 | 99 | 1 | 2 | 12.0016 | 无 | |
| 98 | 106 | 2 | 1 | 2.1892 | 无 | |
| 100 | 123 | 2 | 1 | 10.7846 | 无 | |
| 122 | 131 | 4 | 0 | 2.386 | 无 | |
| 124 | 持续 | 1 | 1 | 18.5615 | 无 | |
| 150 | 161 | 4 | 0 | 2.7595 | 无 | |
| 54 | 69 | 2 | 1 | 4.2026 | 无 | |
| 68 | 79 | 4 | 3 | 3.3938 | 无 | |
| 70 | 92 | 1 | 3 | 5.3243 | 无 | |
| 91 | 99 | 4 | 1 | 3.7035 | 无 | |
| 93 | 119 | 2 | 2 | 10.6885 | 无 | |
| 118 | 129 | 2 | 1 | 3.2057 | 无 | |
| 120 | 149 | 2 | 1 | 18.4751 | 无 | |
| 148 | 155 | 2 | 0 | 3.6322 | 无 | |
| 150 | 持续 | 1 | 1 | 12.8843 | 无 | |
| 180 | 189 | 3 | 0 | 2.1467 | 无 | |
| 75 | 86 | 2 | 1 | 4.9078 | 无 | |
| 85 | 95 | 4 | 3 | 2.0513 | 无 | |
| 87 | 103 | 2 | 3 | 6.0832 | 无 | |
| 102 | 109 | 3 | 1 | 2.6557 | 无 | |
| 104 | 129 | 1 | 2 | 8.4479 | 无 | |
| 128 | 135 | 2 | 1 | 3.1631 | 无 | |
| 130 | 持续 | 1 | 1 | 12.3841 | 无 | |
| 160 | 168 | 3 | 0 | 2.6589 | 无 | |
| 89 | 106 | 1 | 1 | 3.6619 | 无 | |
| 105 | 116 | 4 | 3 | 3.6597 | 无 | |
| 107 | 130 | 2 | 3 | 7.1148 | 无 | |
| 129 | 139 | 3 | 1 | 3.4165 | 无 | |
| 131 | 持续 | 2 | 2 | 14.1886 | 无 | |
| 153 | 163 | 4 | 1 | 3.6479 | 无 | |
| 106 | 125 | 1 | 1 | 2.5579 | 无 | |
| 124 | 131 | 4 | 3 | 2.9927 | 无 | |
| 126 | 142 | 2 | 3 | 8.9401 | 无 | |
| 141 | 150 | 2 | 1 | 3.6856 | 无 | |
| 143 | 持续 | 2 | 2 | 13.0722 | 无 | |
| 162 | 169 | 4 | 1 | 3.4383 | 无 | |
| 129 | 140 | 1 | 1 | 4.1695 | 无 | |
| 139 | 147 | 4 | 3 | 3.229 | 无 | |
| 141 | 持续 | 2 | 3 | 6.406 | 无 | |
| 157 | 168 | 4 | 1 | 2.7524 | 无 | |
| 43 | 持续 | 26 | 1 | 26 | ||
| 173 | 持续 | 26 | 1 | 26 | ||
| 138 | 持续 | 13 | 1 | 26 | ||
| 153 | 持续 | 13 | 1 | 26 |
波次数量参考(每个适用出生点)
| 波次 | 生成组数量合计 |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 | |
| 21 | |
| 22 | |
| 23 | |
| 24 | |
| 25 |
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。
地图目标
没有独立目标定义列表,按战役胜利条件推进。
生成条件与版本
数据版本:原版 v160.7;种子偏移为 0,使用无历史存档的初始星球状态,加载 37 组敌方核心基地蓝图。本区块使用 SerpuloPlanetGenerator 生成。威胁、敌军及部分生成内容可能随邻区基地和存档状态变化。游戏版本、发射蓝图或规则改变后,实际地图应以游戏为准。
数据来源与说明
数据版本:Mindustry 原版 v160.7,来自已核验 SHA-256 的官方游戏包初始化数据。
所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。
