塞普罗区块 16:修订间差异
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== 地图资源 == | == 地图资源 == | ||
游戏区块信息中的资源: | 游戏区块信息中的资源:<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-thorium-ui.png|18px|link=钍|alt=]]</span> [[钍]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]。 | ||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | <tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]</td><td>396</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]</td><td>282</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]</td><td>1028</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]</td><td>45090</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-scrap-ui.png|18px|link=废料|alt=]]</span> [[废料]]</td><td>175</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-thorium-ui.png|18px|link=钍|alt=]]</span> [[钍]]</td><td>178</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]</td><td>264</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span> [[石油]]</td><td>72</td><td>可抽取流体的地板格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]</td><td>14105</td><td>可抽取流体的地板格数</td></tr> | ||
</table></div> | </table></div> | ||
格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | 格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>地板类型</th><th>格数</th></tr> | <tr><th>地板类型</th><th>格数</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ice-ui.png|18px|link=冰|alt=]]</span> [[冰]]</td><td>58117</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span> [[黑沙]]</td><td>45090</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-moss-ui.png|18px|link=苔藓地|alt=]]</span> [[苔藓地]]</td><td>43766</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shale-ui.png|18px|link=页岩地|alt=]]</span> [[页岩地]]</td><td>16156</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-tainted-water-ui.png|18px|link=黑沙污水|alt=]]</span> [[黑沙污水]]</td><td>10597</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-spore-moss-ui.png|18px|link=孢子苔藓地|alt=]]</span> [[孢子苔藓地]]</td><td>6019</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tainted-water-ui.png|18px|link=污水|alt=]]</span> [[污水]]</td><td>3418</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-3-ui.png|18px|link=暗面板 3|alt=]]</span> [[暗面板 3]]</td><td>1306</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-snow-ui.png|18px|link=雪|alt=]]</span> [[雪]]</td><td>886</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-4-ui.png|18px|link=暗面板 4|alt=]]</span> [[暗面板 4]]</td><td>463</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-hotrock-ui.png|18px|link=灼热岩石|alt=]]</span> [[灼热岩石]]</td><td>344</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-1-ui.png|18px|link=暗面板 1|alt=]]</span> [[暗面板 1]]</td><td>134</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-deep-water-ui.png|18px|link=深水|alt=]]</span> [[深水]]</td><td>90</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tar-ui.png|18px|link=石油(地板)|alt=]]</span> [[石油(地板)]]</td><td>72</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-zone-ui.png|18px|link=核心区|alt=]]</span> [[核心区]]</td><td>66</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-magmarock-ui.png|18px|link=熔融岩石|alt=]]</span> [[熔融岩石]]</td><td>49</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-damaged-ui.png|18px|link=损坏的金属地板|alt=]]</span> [[损坏的金属地板]]</td><td>47</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ice-snow-ui.png|18px|link=冰雪地|alt=]]</span> [[冰雪地]]</td><td>3</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-5-ui.png|18px|link=金属地板 5|alt=]]</span> [[金属地板 5]]</td><td>1</td></tr> | ||
</table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | </table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>战争迷雾</th><td>关闭</td></tr> | <tr><th>战争迷雾</th><td>关闭</td></tr> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | <tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>91, 100</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>222, 247</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>270, 299</td></tr> | ||
</table></div> | </table></div> | ||
敌人出生标记:无固定标记。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | 敌人出生标记:无固定标记。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | <tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | ||
<tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-additive-reconstructor-ui.png|18px|link=数增级单位重构工厂|alt=]]</span> [[数增级单位重构工厂]]</td><td>5</td></tr> | |||
<tr><td>crux</td><td> | |||
</table></div> | </table></div> | ||
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | 按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | <tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | ||
<tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]]</td><td>-4</td><td>12</td><td>1</td><td>1</td><td>2.7503</td><td>无</td></tr> | |||
<tr><td> | |||
</table></div> | </table></div> | ||
</div></div> | </div></div> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>波次</th><th>生成组数量合计</th></tr> | <tr><th>波次</th><th>生成组数量合计</th></tr> | ||
<tr><td>1</td><td> | <tr><td>1</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mega-ui.png|18px|link=巨像|alt=]]</span> [[巨像]] × 1</td></tr> | ||
<tr><td>2</td><td> | <tr><td>2</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 3</td></tr> | ||
<tr><td>3</td><td> | <tr><td>3</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 3</td></tr> | ||
<tr><td>4</td><td> | <tr><td>4</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mega-ui.png|18px|link=巨像|alt=]]</span> [[巨像]] × 1</td></tr> | ||
<tr><td>5</td><td> | <tr><td>5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mega-ui.png|18px|link=巨像|alt=]]</span> [[巨像]] × 2</td></tr> | ||
<tr><td>6</td><td> | <tr><td>6</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 4</td></tr> | ||
<tr><td>7</td><td> | <tr><td>7</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 5</td></tr> | ||
<tr><td>8</td><td> | <tr><td>8</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 5</td></tr> | ||
<tr><td>9</td><td> | <tr><td>9</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 7</td></tr> | ||
<tr><td>10</td><td> | <tr><td>10</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 6</td></tr> | ||
<tr><td>11</td><td> | <tr><td>11</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 12</td></tr> | ||
<tr><td>12</td><td> | <tr><td>12</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 6</td></tr> | ||
<tr><td>13</td><td> | <tr><td>13</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 3</td></tr> | ||
<tr><td>14</td><td> | <tr><td>14</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 3</td></tr> | ||
<tr><td>15</td><td> | <tr><td>15</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 3</td></tr> | ||
<tr><td>16</td><td> | <tr><td>16</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 4</td></tr> | ||
<tr><td>17</td><td> | <tr><td>17</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 8、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 4、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>18</td><td> | <tr><td>18</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
<tr><td>19</td><td> | <tr><td>19</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>20</td><td> | <tr><td>20</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 6、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 6、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
<tr><td>21</td><td> | <tr><td>21</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 6、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>22</td><td> | <tr><td>22</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 7、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
<tr><td>23</td><td> | <tr><td>23</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 7、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 1</td></tr> | ||
<tr><td>24</td><td> | <tr><td>24</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-nova-ui.png|18px|link=新星|alt=]]</span> [[新星]] × 3、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 8、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
<tr><td>25</td><td> | <tr><td>25</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 8、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2</td></tr> | ||
<tr><td>26</td><td> | <tr><td>26</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 9、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
<tr><td>27</td><td> | <tr><td>27</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 9、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 2、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>28</td><td> | <tr><td>28</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 9、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
<tr><td>29</td><td> | <tr><td>29</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 10、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-dagger-ui.png|18px|link=尖刀|alt=]]</span> [[尖刀]] × 5、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-crawler-ui.png|18px|link=爬虫|alt=]]</span> [[爬虫]] × 1</td></tr> | ||
<tr><td>30</td><td> | <tr><td>30</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-pulsar-ui.png|18px|link=恒星|alt=]]</span> [[恒星]] × 10、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mace-ui.png|18px|link=战锤|alt=]]</span> [[战锤]] × 3</td></tr> | ||
</table></div> | </table></div> | ||
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | 按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | ||
2026年10月18日 (日) 19:47的最新版本
区域与胜利条件
本区块启用进攻规则,需要摧毁敌方核心。本页按原版 v160.7 的实际区块加载流程生成,包含地图过滤器、基地生成与最终战役规则。
初始建筑
| 队伍内部名 | 建筑 | 数量 |
|---|---|---|
| crux | 5 | |
| crux | 3 | |
| crux | 534 | |
| crux | 2 | |
| crux | 9 | |
| crux | 30 | |
| crux | 32 | |
| crux | 54 | |
| crux | 2 | |
| crux | 1 | |
| crux | 1 | |
| crux | 8 | |
| crux | 33 | |
| crux | 6 | |
| crux | 2 | |
| crux | 1 | |
| crux | 33 | |
| crux | 17 | |
| crux | 5 | |
| crux | 4 | |
| crux | 3 | |
| crux | 4 | |
| crux | 19 | |
| crux | 14 | |
| crux | 3 | |
| crux | 9 | |
| crux | 7 | |
| crux | 17 | |
| crux | 5 | |
| crux | 4 | |
| crux | 3 | |
| crux | 3 | |
| crux | 28 | |
| crux | 8 | |
| crux | 5 | |
| crux | 3 | |
| crux | 13 | |
| crux | 5 | |
| crux | 25 | |
| crux | 7 | |
| crux | 2 | |
| crux | 8 | |
| crux | 16 | |
| crux | 4 | |
| crux | 187 | |
| crux | 5 | |
| crux | 49 | |
| crux | 401 | |
| crux | 6 | |
| crux | 8 | |
| crux | 6 | |
| crux | 46 | |
| crux | 6 | |
| crux | 22 | |
| crux | 11 | |
| crux | 4 | |
| crux | 6 | |
| crux | 9 | |
| crux | 10 | |
| crux | 3 | |
| crux | 9 | |
| crux | 481 | |
| crux | 289 | |
| crux | 11 | |
| crux | 31 | |
| crux | 279 | |
| crux | 183 | |
| crux | 562 | |
| crux | 1 | |
| crux | 2 | |
| crux | 58 | |
| crux | 21 | |
| crux | 43 | |
| crux | 2 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 2 | |
| derelict | 3 | |
| derelict | 1 | |
| derelict | 9 | |
| derelict | 4 | |
| derelict | 1 | |
| derelict | 2 | |
| derelict | 12 | |
| derelict | 11 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 56 | |
| derelict | 4 | |
| derelict | 2 | |
| derelict | 1 | |
| sharded | 1 |
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。
波次生成组
| 单位 | 起始波 | 结束波 | 波次间隔 | 基础数量 | 增长间隔参数 | 状态 |
|---|---|---|---|---|---|---|
| -4 | 12 | 1 | 1 | 2.7503 | 无 | |
| 1 | 1 | 1 | 1 | 2147483648 | 无 | |
| 4 | 4 | 1 | 1 | 2147483648 | 无 | |
| 5 | 17 | 2 | 1 | 1.2563 | 无 | |
| 5 | 5 | 1 | 1 | 2147483648 | 无 | |
| 5 | 5 | 1 | 1 | 2147483648 | 无 | |
| 11 | 21 | 3 | 3 | 3.3037 | 无 | |
| 13 | 34 | 1 | 3 | 2.1591 | 无 | |
| 16 | 25 | 4 | 3 | 2.7414 | 无 | |
| 17 | 30 | 2 | 1 | 3.7684 | 无 | |
| 18 | 36 | 2 | 3 | 7.9424 | 无 | |
| 27 | 39 | 2 | 1 | 2.7084 | 无 | |
| 29 | 37 | 2 | 3 | 3.4988 | 无 | |
| 31 | 45 | 1 | 3 | 2.4577 | 无 | |
| 33 | 41 | 3 | 1 | 3.1718 | 无 | |
| 35 | 44 | 3 | 1 | 2.0129 | 无 | |
| 35 | 54 | 1 | 2 | 4.6707 | 无 | |
| 36 | 持续 | 17 | 1 | 17 | ||
| 37 | 57 | 2 | 2 | 9.2444 | 无 | |
| 38 | 48 | 4 | 3 | 3.614 | 无 | |
| 40 | 60 | 1 | 3 | 6.3758 | 无 | |
| 44 | 52 | 4 | 1 | 3.5803 | 无 | |
| 45 | 58 | 1 | 1 | 1.2451 | 无 | |
| 46 | 70 | 2 | 2 | 8.2799 | 无 | |
| 53 | 64 | 3 | 1 | 3.9529 | 无 | |
| 55 | 70 | 1 | 1 | 2.7477 | 无 | |
| 55 | 81 | 1 | 1 | 13.6789 | 无 | |
| 56 | 67 | 3 | 1 | 3.1879 | 无 | |
| 57 | 65 | 2 | 3 | 3.0356 | 无 | |
| 58 | 87 | 1 | 1 | 15.7266 | 无 | |
| 59 | 69 | 2 | 1 | 2.3048 | 无 | |
| 59 | 73 | 1 | 3 | 6.9657 | 无 | |
| 61 | 79 | 2 | 2 | 11.2408 | 无 | |
| 64 | 80 | 2 | 1 | 3.2638 | 无 | |
| 69 | 78 | 3 | 1 | 3.1356 | 无 | |
| 69 | 80 | 4 | 3 | 2.6649 | 无 | |
| 71 | 87 | 2 | 3 | 2.8029 | 无 | |
| 71 | 98 | 1 | 1 | 14.8477 | 无 | |
| 72 | 79 | 4 | 1 | 3.3725 | 无 | |
| 74 | 92 | 1 | 2 | 5.5905 | 无 | |
| 78 | 87 | 4 | 1 | 2.794 | 无 | |
| 79 | 87 | 4 | 3 | 2.9427 | 无 | |
| 80 | 105 | 2 | 1 | 12.6802 | 无 | |
| 80 | 89 | 4 | 0 | 3.8768 | 无 | |
| 81 | 91 | 2 | 1 | 3.2095 | 无 | |
| 81 | 94 | 1 | 3 | 4.4292 | 无 | |
| 82 | 110 | 1 | 1 | 6.1251 | 无 | |
| 86 | 96 | 2 | 1 | 2.9292 | 无 | |
| 86 | 94 | 3 | 0 | 2.6094 | 无 | |
| 88 | 109 | 1 | 2 | 7.6806 | 无 | |
| 88 | 112 | 2 | 1 | 11.2484 | 无 | |
| 90 | 99 | 3 | 3 | 3.6553 | 无 | |
| 91 | 100 | 3 | 1 | 2.5083 | 无 | |
| 92 | 111 | 2 | 3 | 2.0166 | 无 | |
| 93 | 119 | 2 | 1 | 6.2337 | 无 | |
| 93 | 108 | 1 | 1 | 2.1909 | 无 | |
| 93 | 100 | 4 | 1 | 2.7994 | 无 | |
| 95 | 112 | 1 | 2 | 6.818 | 无 | |
| 97 | 104 | 4 | 0 | 3.0606 | 无 | |
| 99 | 125 | 1 | 1 | 9.2626 | 无 | |
| 104 | 115 | 4 | 0 | 3.6022 | 无 | |
| 106 | 130 | 1 | 1 | 6.8197 | 无 | |
| 107 | 116 | 4 | 3 | 2.8218 | 无 | |
| 108 | 115 | 3 | 1 | 2.1569 | 无 | |
| 109 | 122 | 1 | 3 | 5.7921 | 无 | |
| 109 | 118 | 4 | 0 | 2.6895 | 无 | |
| 110 | 117 | 4 | 1 | 2.8662 | 无 | |
| 110 | 139 | 2 | 1 | 9.1429 | 无 | |
| 111 | 121 | 2 | 1 | 3.9314 | 无 | |
| 111 | 118 | 4 | 1 | 3.7901 | 无 | |
| 111 | 133 | 1 | 1 | 6.9007 | 无 | |
| 111 | 120 | 3 | 0 | 3.2732 | 无 | |
| 112 | 132 | 2 | 2 | 6.3171 | 无 | |
| 113 | 142 | 1 | 1 | 10.151 | 无 | |
| 113 | 136 | 2 | 1 | 13.8467 | 无 | |
| 118 | 127 | 4 | 0 | 3.1064 | 无 | |
| 120 | 128 | 4 | 3 | 2.052 | 无 | |
| 120 | 144 | 2 | 1 | 10.1658 | 无 | |
| 121 | 持续 | 17 | 1 | 17 | ||
| 121 | 131 | 3 | 1 | 2.9239 | 无 | |
| 122 | 142 | 1 | 3 | 5.0401 | 无 | |
| 123 | 144 | 1 | 2 | 4.1452 | 无 | |
| 124 | 140 | 1 | 1 | 1.9402 | 无 | |
| 124 | 135 | 3 | 0 | 2.9482 | 无 | |
| 126 | 持续 | 8 | 1 | 17 | ||
| 126 | 持续 | 1 | 1 | 4.875 | 无 | |
| 129 | 138 | 4 | 0 | 2.1353 | 无 | |
| 131 | 142 | 3 | 1 | 2.8328 | 无 | |
| 131 | 持续 | 2 | 1 | 4.9855 | 无 | |
| 132 | 139 | 4 | 0 | 2.4188 | 无 | |
| 133 | 持续 | 1 | 1 | 8.7722 | 无 | |
| 134 | 持续 | 1 | 1 | 7.6724 | 无 | |
| 135 | 144 | 4 | 0 | 2.2485 | 无 | |
| 137 | 持续 | 1 | 1 | 9.6738 | 无 | |
| 138 | 148 | 3 | 0 | 2.1469 | 无 | |
| 138 | 持续 | 2 | 1 | 1.6785 | 无 | |
| 139 | 149 | 2 | 3 | 3.7939 | 无 | |
| 140 | 持续 | 1 | 1 | 5.487 | 无 | |
| 141 | 148 | 2 | 1 | 3.3631 | 无 | |
| 141 | 持续 | 1 | 3 | 7.4014 | 无 | |
| 141 | 150 | 4 | 0 | 3.1802 | 无 | |
| 141 | 持续 | 8 | 1 | 17 | ||
| 143 | 持续 | 1 | 2 | 6.4634 | 无 | |
| 143 | 152 | 4 | 0 | 2.1881 | 无 | |
| 143 | 153 | 3 | 1 | 3.9896 | 无 | |
| 143 | 持续 | 1 | 1 | 6.1139 | 无 | |
| 145 | 持续 | 1 | 1 | 14.4432 | 无 | |
| 145 | 持续 | 2 | 1 | 14.5826 | 无 | |
| 151 | 162 | 4 | 3 | 3.3944 | 无 | |
| 154 | 161 | 3 | 0 | 3.9654 | 无 | |
| 154 | 164 | 3 | 0 | 2.4444 | 无 | |
| 158 | 166 | 3 | 1 | 3.7018 | 无 | |
| 159 | 166 | 2 | 0 | 2.4248 | 无 | |
| 160 | 167 | 2 | 0 | 2.5784 | 无 | |
| 160 | 168 | 3 | 0 | 2.3161 | 无 | |
| 164 | 174 | 4 | 0 | 2.0572 | 无 | |
| 165 | 172 | 2 | 1 | 2.3544 | 无 | |
| 169 | 180 | 3 | 0 | 3.3169 | 无 | |
| 170 | 180 | 2 | 0 | 2.7914 | 无 | |
| 172 | 181 | 3 | 0 | 2.3299 | 无 |
波次数量参考(每个适用出生点)
| 波次 | 生成组数量合计 |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 | |
| 21 | |
| 22 | |
| 23 | |
| 24 | |
| 25 | |
| 26 | |
| 27 | |
| 28 | |
| 29 | |
| 30 |
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。
地图目标
| 目标类型 | 参数与提示 |
|---|---|
| TimerObjective | 时长(秒) 260;[accent]敌人来袭:[lightgray]{0}[] |
| TimerObjective | 时长(秒) 400 |
生成条件与版本
数据版本:原版 v160.7;种子偏移为 0,使用无历史存档的初始星球状态,加载 37 组敌方核心基地蓝图。本区块使用游戏内置固定地图,并应用正式区块加载过滤器。威胁、敌军及部分生成内容可能随邻区基地和存档状态变化。游戏版本、发射蓝图或规则改变后,实际地图应以游戏为准。
数据来源与说明
数据版本:Mindustry 原版 v160.7,来自已核验 SHA-256 的官方游戏包初始化数据。
所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。
