塞普罗区块 245:修订间差异
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== 地图资源 == | == 地图资源 == | ||
游戏区块信息中的资源: | 游戏区块信息中的资源:<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-thorium-ui.png|18px|link=钍|alt=]]</span> [[钍]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span> [[石油]]、<span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-cryofluid-ui.png|18px|link=冷冻液|alt=]]</span> [[冷冻液]]。 | ||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | <tr><th>资源</th><th>生成后格数</th><th>统计口径</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-coal-ui.png|18px|link=煤炭|alt=]]</span> [[煤炭]]</td><td>792</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-copper-ui.png|18px|link=铜|alt=]]</span> [[铜]]</td><td>559</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-lead-ui.png|18px|link=铅|alt=]]</span> [[铅]]</td><td>685</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-sand-ui.png|18px|link=沙|alt=]]</span> [[沙]]</td><td>50797</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-thorium-ui.png|18px|link=钍|alt=]]</span> [[钍]]</td><td>773</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Item-titanium-ui.png|18px|link=钛|alt=]]</span> [[钛]]</td><td>1030</td><td>矿物覆盖 / 可掉落地形格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-cryofluid-ui.png|18px|link=冷冻液|alt=]]</span> [[冷冻液]]</td><td>62</td><td>可抽取流体的地板格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-oil-ui.png|18px|link=石油|alt=]]</span> [[石油]]</td><td>198</td><td>可抽取流体的地板格数</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Liquid-water-ui.png|18px|link=水|alt=]]</span> [[水]]</td><td>4266</td><td>可抽取流体的地板格数</td></tr> | ||
</table></div> | </table></div> | ||
格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | 格数统计覆盖整张生成地图,包含墙后、封闭或不可达区域;不代表开局可开采储量。液体仅统计地板,不包括地下抽取、环境生产或核心库存。 | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>地板类型</th><th>格数</th></tr> | <tr><th>地板类型</th><th>格数</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-tiles-1-ui.png|18px|link=金属地基 1|alt=]]</span> [[金属地基 1]]</td><td>64745</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-sand-floor-ui.png|18px|link=沙子(地板)|alt=]]</span> [[沙子(地板)]]</td><td>38298</td></tr> | ||
<tr><td>[[金属地基 7]]</td><td>12890</td></tr> | <tr><td>[[金属地基 7]]</td><td>12890</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-tiles-12-ui.png|18px|link=金属地基 12|alt=]]</span> [[金属地基 12]]</td><td>12669</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-ui.png|18px|link=黑沙|alt=]]</span> [[黑沙]]</td><td>12408</td></tr> | ||
<tr><td>[[金属地基 2]]</td><td>6299</td></tr> | <tr><td>[[金属地基 2]]</td><td>6299</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shale-ui.png|18px|link=页岩地|alt=]]</span> [[页岩地]]</td><td>5713</td></tr> | ||
<tr><td>[[金属地基 8]]</td><td>5568</td></tr> | <tr><td>[[金属地基 8]]</td><td>5568</td></tr> | ||
<tr><td>[[金属地基 13]]</td><td>5422</td></tr> | <tr><td>[[金属地基 13]]</td><td>5422</td></tr> | ||
<tr><td>[[金属地基 5]]</td><td>5154</td></tr> | <tr><td>[[金属地基 5]]</td><td>5154</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-tiles-11-ui.png|18px|link=金属地基 11|alt=]]</span> [[金属地基 11]]</td><td>5071</td></tr> | ||
<tr><td>[[金属地基 10]]</td><td>4377</td></tr> | <tr><td>[[金属地基 10]]</td><td>4377</td></tr> | ||
<tr><td>[[金属地基 9]]</td><td>4154</td></tr> | <tr><td>[[金属地基 9]]</td><td>4154</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-moss-ui.png|18px|link=苔藓地|alt=]]</span> [[苔藓地]]</td><td>3917</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-salt-ui.png|18px|link=盐碱地|alt=]]</span> [[盐碱地]]</td><td>3406</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ice-ui.png|18px|link=冰|alt=]]</span> [[冰]]</td><td>3391</td></tr> | ||
<tr><td>[[金属地基 3]]</td><td>2964</td></tr> | <tr><td>[[金属地基 3]]</td><td>2964</td></tr> | ||
<tr><td>[[金属地基 4]]</td><td>2844</td></tr> | <tr><td>[[金属地基 4]]</td><td>2844</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-snow-ui.png|18px|link=雪|alt=]]</span> [[雪]]</td><td>1766</td></tr> | ||
<tr><td>[[金属地基 6]]</td><td>1518</td></tr> | <tr><td>[[金属地基 6]]</td><td>1518</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-deep-water-ui.png|18px|link=深水|alt=]]</span> [[深水]]</td><td>1374</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-shallow-water-ui.png|18px|link=水(地板)|alt=]]</span> [[水(地板)]]</td><td>911</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-spore-moss-ui.png|18px|link=孢子苔藓地|alt=]]</span> [[孢子苔藓地]]</td><td>908</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-sand-water-ui.png|18px|link=浅滩|alt=]]</span> [[浅滩]]</td><td>807</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-ice-snow-ui.png|18px|link=冰雪地|alt=]]</span> [[冰雪地]]</td><td>744</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tainted-water-ui.png|18px|link=污水|alt=]]</span> [[污水]]</td><td>537</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-tainted-water-ui.png|18px|link=黑沙污水|alt=]]</span> [[黑沙污水]]</td><td>468</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-zone-ui.png|18px|link=核心区|alt=]]</span> [[核心区]]</td><td>200</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-tar-ui.png|18px|link=石油(地板)|alt=]]</span> [[石油(地板)]]</td><td>198</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-5-ui.png|18px|link=金属地板 5|alt=]]</span> [[金属地板 5]]</td><td>174</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-ui.png|18px|link=金属地板 1|alt=]]</span> [[金属地板 1]]</td><td>158</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-darksand-water-ui.png|18px|link=黑沙浅滩|alt=]]</span> [[黑沙浅滩]]</td><td>139</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-char-ui.png|18px|link=焦土|alt=]]</span> [[焦土]]</td><td>126</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-3-ui.png|18px|link=暗面板 3|alt=]]</span> [[暗面板 3]]</td><td>111</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-3-ui.png|18px|link=金属地板 3|alt=]]</span> [[金属地板 3]]</td><td>103</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-stone-ui.png|18px|link=石头|alt=]]</span> [[石头]]</td><td>91</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-4-ui.png|18px|link=金属地板 4|alt=]]</span> [[金属地板 4]]</td><td>90</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-hotrock-ui.png|18px|link=灼热岩石|alt=]]</span> [[灼热岩石]]</td><td>76</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-2-ui.png|18px|link=金属地板 2|alt=]]</span> [[金属地板 2]]</td><td>75</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-pooled-cryofluid-ui.png|18px|link=冷冻液(地板)|alt=]]</span> [[冷冻液(地板)]]</td><td>62</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-deep-tainted-water-ui.png|18px|link=深污水|alt=]]</span> [[深污水]]</td><td>30</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-metal-floor-damaged-ui.png|18px|link=损坏的金属地板|alt=]]</span> [[损坏的金属地板]]</td><td>15</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-1-ui.png|18px|link=暗面板 1|alt=]]</span> [[暗面板 1]]</td><td>12</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-5-ui.png|18px|link=暗面板 5|alt=]]</span> [[暗面板 5]]</td><td>5</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-6-ui.png|18px|link=暗面板 6|alt=]]</span> [[暗面板 6]]</td><td>5</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-4-ui.png|18px|link=暗面板 4|alt=]]</span> [[暗面板 4]]</td><td>4</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-colored-floor-ui.png|18px|link=染色地板|alt=]]</span> [[染色地板]]</td><td>2</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-dark-panel-2-ui.png|18px|link=暗面板 2|alt=]]</span> [[暗面板 2]]</td><td>1</td></tr> | ||
</table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | </table></div><div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>战争迷雾</th><td>关闭</td></tr> | <tr><th>战争迷雾</th><td>关闭</td></tr> | ||
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<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | <tr><th>队伍内部名</th><th>核心</th><th>坐标(格)</th></tr> | ||
<tr><td>sharded</td><td> | <tr><td>sharded</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>151, 71</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>214, 161</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>127, 166</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>269, 170</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>27, 205</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>164, 225</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>93, 235</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>243, 237</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-shard-ui.png|18px|link=初代核心|alt=]]</span> [[初代核心]]</td><td>310, 258</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>156, 286</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>71, 287</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>190, 305</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>259, 323</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>115, 335</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>142, 368</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>290, 368</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>224, 392</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>105, 437</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-foundation-ui.png|18px|link=次代核心|alt=]]</span> [[次代核心]]</td><td>269, 442</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>183, 467</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>191, 528</td></tr> | ||
<tr><td>crux</td><td> | <tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-core-nucleus-ui.png|18px|link=终代核心|alt=]]</span> [[终代核心]]</td><td>108, 552</td></tr> | ||
</table></div> | </table></div> | ||
敌人出生标记:(247, 525)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | 敌人出生标记:(247, 525)。坐标原点在地图左下角;敌军也可能由基地工厂生成。 | ||
| 第147行: | 第147行: | ||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | <tr><th>队伍内部名</th><th>建筑</th><th>数量</th></tr> | ||
<tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-additive-reconstructor-ui.png|18px|link=数增级单位重构工厂|alt=]]</span> [[数增级单位重构工厂]]</td><td>44</td></tr> | |||
<tr><td>crux</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Block-air-factory-ui.png|18px|link=空军工厂|alt=]]</span> [[空军工厂]]</td><td>50</td></tr> | |||
<tr><td>crux</td | |||
</table></div> | </table></div> | ||
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | 按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。 | ||
| 第326行: | 第326行: | ||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | <tr><th>单位</th><th>起始波</th><th>结束波</th><th>波次间隔</th><th>基础数量</th><th>增长间隔参数</th><th>状态</th></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-corvus-ui.png|18px|link=死星|alt=]]</span> [[死星]]</td><td>1</td><td>持续</td><td>3</td><td>2</td><td>1.6667</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-spiroct-ui.png|18px|link=血蛭|alt=]]</span> [[血蛭]]</td><td>1</td><td>持续</td><td>1</td><td>5</td><td>0.4505</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-toxopid-ui.png|18px|link=天蝎|alt=]]</span> [[天蝎]]</td><td>1</td><td>持续</td><td>2</td><td>3</td><td>1.3333</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-flare-ui.png|18px|link=星辉|alt=]]</span> [[星辉]]</td><td>1</td><td>持续</td><td>2</td><td>2</td><td>0.5263</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-horizon-ui.png|18px|link=天垠|alt=]]</span> [[天垠]]</td><td>1</td><td>持续</td><td>2</td><td>1</td><td>0.7692</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-poly-ui.png|18px|link=幻型|alt=]]</span> [[幻型]]</td><td>1</td><td>持续</td><td>3</td><td>3</td><td>0.8333</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-mega-ui.png|18px|link=巨像|alt=]]</span> [[巨像]]</td><td>1</td><td>持续</td><td>4</td><td>4</td><td>0.8333</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-zenith-ui.png|18px|link=苍穹|alt=]]</span> [[苍穹]]</td><td>2</td><td>持续</td><td>2</td><td>2</td><td>0.8696</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-antumbra-ui.png|18px|link=月影|alt=]]</span> [[月影]]</td><td>2</td><td>持续</td><td>2</td><td>1</td><td>0.7692</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quasar-ui.png|18px|link=耀星|alt=]]</span> [[耀星]]</td><td>3</td><td>持续</td><td>2</td><td>5</td><td>0.4762</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-arkyid-ui.png|18px|link=毒蛊|alt=]]</span> [[毒蛊]]</td><td>3</td><td>持续</td><td>3</td><td>2</td><td>2.2222</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-eclipse-ui.png|18px|link=日蚀|alt=]]</span> [[日蚀]]</td><td>3</td><td>持续</td><td>3</td><td>1</td><td>1.25</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-toxopid-ui.png|18px|link=天蝎|alt=]]</span> [[天蝎]]</td><td>5</td><td>持续</td><td>5</td><td>1</td><td>inf</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-boss-ui.png|18px|link=Boss|alt=]]</span> [[Boss]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-corvus-ui.png|18px|link=死星|alt=]]</span> [[死星]]</td><td>7</td><td>持续</td><td>10</td><td>1</td><td>inf</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-boss-ui.png|18px|link=Boss|alt=]]</span> [[Boss]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-quad-ui.png|18px|link=雷霆|alt=]]</span> [[雷霆]]</td><td>15</td><td>持续</td><td>5</td><td>5</td><td>0.5</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-boss-ui.png|18px|link=Boss|alt=]]</span> [[Boss]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-vela-ui.png|18px|link=灾星|alt=]]</span> [[灾星]]</td><td>20</td><td>40</td><td>2</td><td>5</td><td>0.3333</td><td>无</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-reign-ui.png|18px|link=王座|alt=]]</span> [[王座]]</td><td>30</td><td>56</td><td>5</td><td>5</td><td>0.3333</td><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Status-boss-ui.png|18px|link=Boss|alt=]]</span> [[Boss]]</td></tr> | ||
<tr><td> | <tr><td><span class="mdtPixelIcon" style="white-space:nowrap">[[File:Unit-oct-ui.png|18px|link=要塞|alt=]]</span> [[要塞]]</td><td>35</td><td>50</td><td>7</td><td>2</td><td>0.5</td><td>无</td></tr> | ||
</table></div> | </table></div> | ||
</div></div> | </div></div> | ||
| 第350行: | 第350行: | ||
<div class="mdt-data-table-wrap"><table class="mdtSideTable"> | <div class="mdt-data-table-wrap"><table class="mdtSideTable"> | ||
<tr><th>波次</th><th>生成组数量合计</th></tr> | <tr><th>波次</th><th>生成组数量合计</th></tr> | ||
<tr><td>1</td><td><span class="mdtPixelIcon" style="white-space:nowrap" | |||
</table></div> | </table></div> | ||
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | 按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。 | ||
2026年10月18日 (日) 19:52的最新版本
区域与胜利条件
本区块启用进攻规则,需要摧毁敌方核心。本页按原版 v160.7 的实际区块加载流程生成,包含地图过滤器、基地生成与最终战役规则。
地形与环境
| 地板类型 | 格数 |
|---|---|
| 64745 | |
| 38298 | |
| 金属地基 7 | 12890 |
| 12669 | |
| 12408 | |
| 金属地基 2 | 6299 |
| 5713 | |
| 金属地基 8 | 5568 |
| 金属地基 13 | 5422 |
| 金属地基 5 | 5154 |
| 5071 | |
| 金属地基 10 | 4377 |
| 金属地基 9 | 4154 |
| 3917 | |
| 3406 | |
| 3391 | |
| 金属地基 3 | 2964 |
| 金属地基 4 | 2844 |
| 1766 | |
| 金属地基 6 | 1518 |
| 1374 | |
| 911 | |
| 908 | |
| 807 | |
| 744 | |
| 537 | |
| 468 | |
| 200 | |
| 198 | |
| 174 | |
| 158 | |
| 139 | |
| 126 | |
| 111 | |
| 103 | |
| 91 | |
| 90 | |
| 76 | |
| 75 | |
| 62 | |
| 30 | |
| 15 | |
| 12 | |
| 5 | |
| 5 | |
| 4 | |
| 2 | |
| 1 |
初始核心与出生点
| 队伍内部名 | 核心 | 坐标(格) |
|---|---|---|
| sharded | 151, 71 | |
| crux | 214, 161 | |
| crux | 127, 166 | |
| crux | 269, 170 | |
| crux | 27, 205 | |
| crux | 164, 225 | |
| crux | 93, 235 | |
| crux | 243, 237 | |
| crux | 310, 258 | |
| crux | 156, 286 | |
| crux | 71, 287 | |
| crux | 190, 305 | |
| crux | 259, 323 | |
| crux | 115, 335 | |
| crux | 142, 368 | |
| crux | 290, 368 | |
| crux | 224, 392 | |
| crux | 105, 437 | |
| crux | 269, 442 | |
| crux | 183, 467 | |
| crux | 191, 528 | |
| crux | 108, 552 |
敌人出生标记:(247, 525)。坐标原点在地图左下角;敌军也可能由基地工厂生成。
初始建筑
| 队伍内部名 | 建筑 | 数量 |
|---|---|---|
| crux | 44 | |
| crux | 50 | |
| crux | 4 | |
| crux | 436 | |
| crux | 2093 | |
| crux | 75 | |
| crux | 110 | |
| crux | 20 | |
| crux | 1340 | |
| crux | 821 | |
| crux | 6 | |
| crux | 101 | |
| crux | 38 | |
| crux | 5 | |
| crux | 9 | |
| crux | 9 | |
| crux | 3 | |
| crux | 358 | |
| crux | 28 | |
| crux | 74 | |
| crux | 51 | |
| crux | 227 | |
| crux | 100 | |
| crux | 3 | |
| crux | 14 | |
| crux | 347 | |
| crux | 77 | |
| crux | 103 | |
| crux | 3 | |
| crux | 42 | |
| crux | 40 | |
| crux | 50 | |
| crux | 6 | |
| crux | 741 | |
| crux | 10 | |
| crux | 30 | |
| crux | 16 | |
| crux | 13 | |
| crux | 23 | |
| crux | 651 | |
| crux | 194 | |
| crux | 1307 | |
| crux | 50 | |
| crux | 1 | |
| crux | 8 | |
| crux | 22 | |
| crux | 50 | |
| crux | 857 | |
| crux | 1250 | |
| crux | 3 | |
| crux | 79 | |
| crux | 24 | |
| crux | 30 | |
| crux | 11 | |
| crux | 74 | |
| crux | 28 | |
| crux | 86 | |
| crux | 145 | |
| crux | 11 | |
| crux | 10 | |
| crux | 578 | |
| crux | 629 | |
| crux | 149 | |
| crux | 479 | |
| crux | 15 | |
| crux | 47 | |
| crux | 2315 | |
| crux | 2438 | |
| crux | 2146 | |
| crux | 44 | |
| crux | 6 | |
| crux | 967 | |
| crux | 105 | |
| crux | 218 | |
| crux | 89 | |
| crux | 61 | |
| crux | 38 | |
| crux | 26 | |
| crux | 43 | |
| crux | 39 | |
| crux | 5 | |
| crux | 223 | |
| crux | 21 | |
| crux | 45 | |
| crux | 5 | |
| crux | 7 | |
| crux | 180 | |
| crux | 344 | |
| crux | 7 | |
| crux | 23 | |
| crux | 35 | |
| crux | 1411 | |
| crux | 1428 | |
| crux | 60 | |
| crux | 5 | |
| crux | 31 | |
| crux | 181 | |
| crux | 27 | |
| crux | 113 | |
| crux | 36 | |
| crux | 3 | |
| crux | 67 | |
| crux | 371 | |
| crux | 1576 | |
| crux | 150 | |
| crux | 669 | |
| crux | 13 | |
| crux | 26 | |
| derelict | 3 | |
| derelict | 14 | |
| derelict | 1 | |
| derelict | 33 | |
| derelict | 1 | |
| derelict | 1 | |
| derelict | 2 | |
| derelict | 1 | |
| derelict | 4 | |
| derelict | 2 | |
| derelict | 1 | |
| derelict | 3 | |
| derelict | 2 | |
| derelict | 2 | |
| derelict | 1 | |
| derelict | 4 | |
| derelict | 15 | |
| derelict | 2 | |
| derelict | 3 | |
| sharded | 61 | |
| sharded | 3 | |
| sharded | 3 | |
| sharded | 1 | |
| sharded | 4 | |
| sharded | 2 | |
| sharded | 14 | |
| sharded | 2 | |
| sharded | 8 | |
| sharded | 1 | |
| sharded | 3 | |
| sharded | 4 | |
| sharded | 1 | |
| sharded | 7 | |
| sharded | 1 | |
| sharded | 1 | |
| sharded | 2 | |
| sharded | 1 | |
| sharded | 22 | |
| sharded | 2 | |
| sharded | 2 | |
| sharded | 25 | |
| sharded | 10 | |
| sharded | 2 | |
| sharded | 2 | |
| sharded | 22 | |
| sharded | 3 | |
| sharded | 1 | |
| sharded | 8 | |
| sharded | 13 | |
| sharded | 7 | |
| sharded | 9 | |
| sharded | 22 | |
| sharded | 3 | |
| sharded | 51 | |
| sharded | 30 | |
| sharded | 1 | |
| sharded | 6 | |
| sharded | 3 | |
| sharded | 1 | |
| sharded | 1 | |
| sharded | 7 | |
| sharded | 2 | |
| sharded | 11 | |
| sharded | 2 |
按建筑中心计数。sharded 通常为玩家队伍,crux 为敌方队伍,derelict 为废弃队伍。玩家建筑采用默认发射蓝图示例,实际开局取决于所选载荷。
波次生成组
| 单位 | 起始波 | 结束波 | 波次间隔 | 基础数量 | 增长间隔参数 | 状态 |
|---|---|---|---|---|---|---|
| 1 | 持续 | 3 | 2 | 1.6667 | 无 | |
| 1 | 持续 | 1 | 5 | 0.4505 | 无 | |
| 1 | 持续 | 2 | 3 | 1.3333 | 无 | |
| 1 | 持续 | 2 | 2 | 0.5263 | 无 | |
| 1 | 持续 | 2 | 1 | 0.7692 | 无 | |
| 1 | 持续 | 3 | 3 | 0.8333 | 无 | |
| 1 | 持续 | 4 | 4 | 0.8333 | 无 | |
| 2 | 持续 | 2 | 2 | 0.8696 | 无 | |
| 2 | 持续 | 2 | 1 | 0.7692 | 无 | |
| 3 | 持续 | 2 | 5 | 0.4762 | 无 | |
| 3 | 持续 | 3 | 2 | 2.2222 | 无 | |
| 3 | 持续 | 3 | 1 | 1.25 | 无 | |
| 5 | 持续 | 5 | 1 | inf | ||
| 7 | 持续 | 10 | 1 | inf | ||
| 15 | 持续 | 5 | 5 | 0.5 | ||
| 20 | 40 | 2 | 5 | 0.3333 | 无 | |
| 30 | 56 | 5 | 5 | 0.3333 | ||
| 35 | 50 | 7 | 2 | 0.5 | 无 |
波次数量参考(每个适用出生点)
| 波次 | 生成组数量合计 |
|---|---|
| 1 | |
| 2 | |
| 3 | |
| 4 | |
| 5 | |
| 6 | |
| 7 | |
| 8 | |
| 9 | |
| 10 | |
| 11 | |
| 12 | |
| 13 | |
| 14 | |
| 15 | |
| 16 | |
| 17 | |
| 18 | |
| 19 | |
| 20 | |
| 21 | |
| 22 | |
| 23 | |
| 24 | |
| 25 | |
| 26 | |
| 27 | |
| 28 | |
| 29 | |
| 30 |
按 SpawnGroup.getSpawned 计算,每个适用出生点分别出兵;实际全图总量还受有效出生点、路径与规则影响。此表不包含工厂生产和脚本增援。
地图目标
| 目标类型 | 参数与提示 |
|---|---|
| TimerObjective | 时长(秒) 150;Enemy production escalating in: [accent]{0}[] |
| TimerObjective | 时长(秒) 2080;[red]Final escalation: [accent]{0}[] |
| TimerObjective | 时长(秒) 230;Enemy production escalating in: [accent]{0}[] |
| TimerObjective | 时长(秒) 750;Enemy attacks begin in: [accent]{0}[] |
| TimerObjective | 时长(秒) 90;Enemy production escalating in: [accent]{0}[] |
生成条件与版本
数据版本:原版 v160.7;种子偏移为 0,使用无历史存档的初始星球状态,加载 37 组敌方核心基地蓝图。本区块使用游戏内置固定地图,并应用正式区块加载过滤器。威胁、敌军及部分生成内容可能随邻区基地和存档状态变化。游戏版本、发射蓝图或规则改变后,实际地图应以游戏为准。
数据来源与说明
数据版本:Mindustry 原版 v160.7,来自已核验 SHA-256 的官方游戏包初始化数据。
所有时间按 60 tick/秒换算,距离按 8 世界单位/格换算。数值为默认定义,地图规则、供给、状态及模组可能改变实际表现。
